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IDProjectCategoryView StatusLast Update
0013061Dwarf FortressGraphics and Spritespublic2025-01-07 09:45
ReporterDPh-Kraken Assigned To 
PrioritynormalSeverityminorReproducibilityalways
Status newResolutionopen 
PlatformSteamOSWindowsOS Version10
Product Version50.14 
Summary0013061: Coins display wrong material color, using palette index of color before it
DescriptionThe colors of coins are consistently wrong in graphics mode. This is because the palette ID they retrieve is the one immediately before the correct one.

Copper coins appear COBALT, not COPPER.

Silver coins appear SEPIA, not SILVER.

Gold coins appear FUCHSIA, not GOLD.

Platinum coins appear VIOLET, not WHITE.

Comparison of coins to palette:
https://i.imgur.com/BZM3QGF.png
Steps To ReproduceGet a coin and look closely at it. Note that they will only ever show as a single coin, not as a pile.
The coin will be the wrong color for its material, with "blue" copper and "red" gold coins being the most obvious examples.
Tagscolor, coloration, easily fixed, material

Activities

DPh-Kraken

2025-01-07 09:45

reporter   ~0042480

Here is a Discord post (Kitfox Games) that demonstrates the bug being reproduced.
https://discord.com/channels/329272032778780672/555404726817259580/1076720494386090026

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Issue History

Date Modified Username Field Change
2025-01-07 09:43 DPh-Kraken New Issue
2025-01-07 09:43 DPh-Kraken Tag Attached: color
2025-01-07 09:43 DPh-Kraken Tag Attached: coloration
2025-01-07 09:43 DPh-Kraken Tag Attached: easily fixed
2025-01-07 09:43 DPh-Kraken Tag Attached: material
2025-01-07 09:45 DPh-Kraken Note Added: 0042480