View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0013168 | Dwarf Fortress | Dwarf Mode -- Interface, Designations | public | 2025-05-09 10:28 | 2025-05-09 15:51 |
Reporter | Quietust | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | always |
Status | new | Resolution | open | ||
Product Version | 51.11 | ||||
Summary | 0013168: Designation Priorities never visible in ASCII mode | ||||
Description | When the game is configured in Classic ASCII mode, any mining designations added with custom Priorities will never display those priority numbers. Changing plotinfo.viewmode to any value between DIG_DIG and FORTIFY (as well as a few others such as DIG_CHOP , TOGGLE_ENGRAVING , and TOGGLE_MARKER ) makes them visible, but those viewmodes never appear to get set during normal operation. | ||||
Tags | No tags attached. | ||||
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Similiarly, selecting the "Remove Construction" option does not highlight existing constructions (as it does when plotinfo.viewmode is set to REMOVE_CONSTRUCTION ), which makes it rather more difficult to see exactly which tiles might be affected.Also, actually setting plotinfo.viewmode to a nonzero value (using DFHack) causes all mouse input to stop working.The graphical renderer presumably checks game.main_interface.main_designation_selected instead. |