View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000132 | Dwarf Fortress | General | public | 2010-04-02 08:13 | 2010-06-09 06:47 |
| Reporter | MNeis | Assigned To | |||
| Priority | low | Severity | minor | Reproducibility | random |
| Status | closed | Resolution | no change required | ||
| Platform | 86x Windows | OS | Windows 7 | OS Version | 6.1 (build 7600) |
| Summary | 0000132: Water leaving behind murky pools after evaporating completely. | ||||
| Description | After the water falls to 0/7 it normally leaves a dusting of mud behind and I can irrigate or build on top of it easily. However, sometimes it leaves a murky pool behind, despite there being no water there. Tile stays as a brown approximate symbol, and is unable to be used for stockpiles/farming. This only happened on squares that are labeled "inside, light, above ground" the subterranean/dark squares evaporate normally. | ||||
| Steps To Reproduce | I've only done it in my one fortress, so I haven't tried to reproduce in a second one yet. However, what I did was simply dig into the sides of a murky pool and let it drain out into an area. The tiles that use to be the pool of water are rendered unusable. | ||||
| Tags | farming, water | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2010-04-02 08:13 | MNeis | New Issue | |
| 2010-04-02 08:19 | MNeis | Tag Attached: farming | |
| 2010-04-02 08:19 | MNeis | Tag Attached: water | |
| 2010-04-03 09:23 | MNeis | Note Added: 0000546 | |
| 2010-04-03 09:45 |
|
Status | new => resolved |
| 2010-04-03 09:45 |
|
Resolution | open => no change required |
| 2010-04-03 09:45 |
|
Assigned To | => user6 |
| 2010-06-09 06:47 | Toady One | Status | resolved => closed |