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IDProjectCategoryView StatusLast Update
0000132Dwarf FortressGeneralpublic2010-06-09 06:47
ReporterMNeis Assigned Touser6 
PrioritylowSeverityminorReproducibilityrandom
Status closedResolutionno change required 
Platform86x WindowsOSWindows 7OS Version6.1 (build 7600)
Summary0000132: Water leaving behind murky pools after evaporating completely.
DescriptionAfter the water falls to 0/7 it normally leaves a dusting of mud behind and I can irrigate or build on top of it easily. However, sometimes it leaves a murky pool behind, despite there being no water there. Tile stays as a brown approximate symbol, and is unable to be used for stockpiles/farming.

This only happened on squares that are labeled "inside, light, above ground" the subterranean/dark squares evaporate normally.
Steps To ReproduceI've only done it in my one fortress, so I haven't tried to reproduce in a second one yet. However, what I did was simply dig into the sides of a murky pool and let it drain out into an area. The tiles that use to be the pool of water are rendered unusable.
Tagsfarming, water

Activities

MNeis

2010-04-03 09:23

reporter   ~0000546

Apparently this was present in 40d, and therefore this bug report should be closed. I guess I was just not aware at the time. My apologies.

Issue History

Date Modified Username Field Change
2010-04-02 08:13 MNeis New Issue
2010-04-02 08:19 MNeis Tag Attached: farming
2010-04-02 08:19 MNeis Tag Attached: water
2010-04-03 09:23 MNeis Note Added: 0000546
2010-04-03 09:45 user6 Status new => resolved
2010-04-03 09:45 user6 Resolution open => no change required
2010-04-03 09:45 user6 Assigned To => user6
2010-06-09 06:47 Toady One Status resolved => closed