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IDProjectCategoryView StatusLast Update
0013458Dwarf FortressGraphics and Spritespublic2026-01-16 21:31
ReporterHueStL Assigned To 
PrioritynormalSeveritymajorReproducibilitysometimes
Status newResolutionopen 
PlatformsteamOSwindowsOS Version10
Product Version53.10 
Summary0013458: PCG tokens have multiple bugs
Descriptionvault guardians / angels display incorrectly. Color missing, layers in the wrong order, tokens mispelled, no arms for humanoid that should have arms.
Steps To ReproduceView a vault, look at an angel, compare the description and the raws.
Additional InformationI checked a vault I knew of with two humanoid angel types, these are the bugs I saw, there are possibly others for other for other body types.

humanoid with arms (BODY token has RCP_TWO_PART_ARMS) but doesn't have PCG_LAYERING:BEAST_SMALL_HUMANOID_ARMS token

PCG_LAYERING tokens appear to require being in order, but order is inconsistent. Out of two angel types I inspected, one looks like it doesn't have eyes because the PCG_LAYERING:BEAST_SMALL_HUMANOID_EYE_TWO token comes before the PCG_LAYERING:BEAST_SMALL_HUMANOID token. All tokens use the default color, instead of the angel's hair or other color, so color decorations are undetectable, even when layered in the correct order.

token mismatch: BEAST_SMALL_HUMANOID_ORGANIC_EYE_TWO (raw), BEAST_SMALL_ORGANIC_HUMANOID_EYE_TWO (graphics_beasts_small.txt)
Tagsangel, pcg, procedural_graphics

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Issue History

Date Modified Username Field Change
2026-01-16 21:31 HueStL New Issue
2026-01-16 21:31 HueStL Tag Attached: angel
2026-01-16 21:31 HueStL Tag Attached: pcg
2026-01-16 21:31 HueStL Tag Attached: procedural_graphics