View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0013458 | Dwarf Fortress | Graphics and Sprites | public | 2026-01-16 21:31 | 2026-01-16 21:31 |
| Reporter | HueStL | Assigned To | |||
| Priority | normal | Severity | major | Reproducibility | sometimes |
| Status | new | Resolution | open | ||
| Platform | steam | OS | windows | OS Version | 10 |
| Product Version | 53.10 | ||||
| Summary | 0013458: PCG tokens have multiple bugs | ||||
| Description | vault guardians / angels display incorrectly. Color missing, layers in the wrong order, tokens mispelled, no arms for humanoid that should have arms. | ||||
| Steps To Reproduce | View a vault, look at an angel, compare the description and the raws. | ||||
| Additional Information | I checked a vault I knew of with two humanoid angel types, these are the bugs I saw, there are possibly others for other for other body types. humanoid with arms (BODY token has RCP_TWO_PART_ARMS) but doesn't have PCG_LAYERING:BEAST_SMALL_HUMANOID_ARMS token PCG_LAYERING tokens appear to require being in order, but order is inconsistent. Out of two angel types I inspected, one looks like it doesn't have eyes because the PCG_LAYERING:BEAST_SMALL_HUMANOID_EYE_TWO token comes before the PCG_LAYERING:BEAST_SMALL_HUMANOID token. All tokens use the default color, instead of the angel's hair or other color, so color decorations are undetectable, even when layered in the correct order. token mismatch: BEAST_SMALL_HUMANOID_ORGANIC_EYE_TWO (raw), BEAST_SMALL_ORGANIC_HUMANOID_EYE_TWO (graphics_beasts_small.txt) | ||||
| Tags | angel, pcg, procedural_graphics | ||||