View Issue Details

IDProjectCategoryView StatusLast Update
0001392Dwarf FortressDwarf Mode -- Jobs, Haulingpublic2010-06-09 06:46
ReporterAreyar Assigned Touser6 
PrioritylowSeverityminorReproducibilityhave not tried
Status closedResolutionduplicate 
PlatformPC netbookOSwindows XP home edition SP3OS Versionrecently updated
Product Version0.31.03 
Summary0001392: removing allowed items from stockpile causes haulage jobs in progress to freeze.
DescriptionPut up several refuse stockpiles to sort out bone, shells and skins from other remains. While setting this up, a dwarf got stuck in haul from/to stockpile.

Saving/reloading did not free the dwarf, removing haul debris from his joblist did.
Tagshauling, pathfinding, stockpile

Relationships

duplicate of 0000086 resolvedToady One "Take from stockpile" doesn't work, results in dwarves standing around looking confused 

Activities

Areyar

2010-04-21 08:07

reporter   ~0004445

Last edited: 2010-04-21 08:22

Description suggests all haulage is affected, not so.
Only dwarfs performing jobs involved directly with the stockpile with altered settings are affected.

---
Seems the stockpile itself is buggered (or the tasks it generated before changing settings and transport):
a new dwarf is now taking and abandoning haulage tasks of several refusetypes.
Corpse and bodyparts are allowed in the source pile as well as the target pile.

Removing the stockpile solved the problem of dwarves picking up a nervous tissue and dropping it again after a few seconds. (at FPS12, which is normal for me)

user6

2010-04-21 08:53

  ~0004454

See 0000597. Were any burrows involved in this situation?

smjjames

2010-04-21 09:04

reporter   ~0004457

Its sounding like burrows are causing a whole bunch of issues....

Areyar

2010-04-21 09:15

reporter   ~0004459

Last edited: 2010-04-22 07:58

No burrows designated as yet.

This is in a very early fort, above ground, collect refuse from outside on.
multiple stockpiles, take from stockpile X and restricted stockpile items were the only factors involved.
Inaccessability of dropoff stockpile may be an issue, but rather through changed allowances (eg take remains from A to B, but B is no longer taking remains)
or deleted stockpile. (though I feel canceling of jobs associated with deleted SPs works fine)

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edit: Have reproduced this for woodstockpiles, it involves the 'take from stockpile' mechanics, not stockpile settings or refuse.
This could be a symptom of the known pathing issues rather than a separate bug.
To reproduce, set up several stockpiles of the same type and set one to take from several others.

Dwarves will pick up an item from one stockpile and freeze there for a relatively long time, drop the item and repeat with another item/task.

Areyar

2010-04-24 07:31

reporter   ~0004881

Last edited: 2010-04-24 07:32

Child/duplicate of 0000086

user6

2010-04-24 11:16

  ~0004899

Ah okay, thanks for investigating.

Issue History

Date Modified Username Field Change
2010-04-21 08:03 Areyar New Issue
2010-04-21 08:07 Areyar Note Added: 0004445
2010-04-21 08:22 Areyar Note Edited: 0004445
2010-04-21 08:52 user6 Relationship added child of 0000597
2010-04-21 08:53 user6 Note Added: 0004454
2010-04-21 09:04 smjjames Note Added: 0004457
2010-04-21 09:15 Areyar Note Added: 0004459
2010-04-21 09:19 Areyar Note Edited: 0004459
2010-04-22 07:58 Areyar Note Edited: 0004459
2010-04-22 08:01 Areyar Tag Attached: hauling
2010-04-22 08:01 Areyar Tag Attached: pathfinding
2010-04-22 08:01 Areyar Tag Attached: stockpile
2010-04-24 07:31 Areyar Note Added: 0004881
2010-04-24 07:32 Areyar Note Edited: 0004881
2010-04-24 11:16 user6 Relationship deleted child of 0000597
2010-04-24 11:16 user6 Note Added: 0004899
2010-04-24 11:16 user6 Relationship added duplicate of 0000086
2010-04-24 11:16 user6 Status new => resolved
2010-04-24 11:16 user6 Resolution open => duplicate
2010-04-24 11:16 user6 Assigned To => user6
2010-06-09 06:46 Toady One Status resolved => closed