View Issue Details

IDProjectCategoryView StatusLast Update
0000149Dwarf FortressDwarf Mode -- Jobs, Militarypublic2015-10-09 05:01
ReporterBrandon816 Assigned ToToady One  
PrioritylowSeverityfeatureReproducibilityalways
Status resolvedResolutionfixed 
Fixed in Version0.31.09 
Summary0000149: When ordered to attack, squads can get distracted chasing harmless animals
DescriptionI have a one-man squad. There are several animals on the map. I give an attack order to kill a gazelles. The soldier feels that it is necessary to run down and kill every animal it sees on the way to that single gazelle.

There should be some kind of way to turn off killing non-hostile animals, like there was in the previous versions. I say this of course because when I give an order to kill a group of goblins that are attacking the fort, I don't want my squads to run off chasing a squirrel, leaving my civilians to die.
Tagsattack, orders

Relationships

related to 0000481 acknowledgedToady One Kill/attack commands/orders don't work 
has duplicate 0001435 closeduser6 Military attacks wrong target 
has duplicate 0005116 resolveduser6 Militia chasing wrong enemy 

Activities

user11

2010-04-02 09:56

  ~0000212

Since you ordered it to kill a gazelle, I wonder if it is considering the 'group' of gazelles as a single unit, thus your soldier attacked them all.

Though, I'd agree a 'kill' order should just be for a single creature.

user11

2010-04-02 09:56

  ~0000213

I removed the 'kill' tag because in-game the order is k: attack.

damocles

2010-04-13 09:15

reporter   ~0003273

It's not a case of killing other animals of the same type. I just came here to post the same issue. I targeted some hoary marmots with the kill order (used the kill list to tag 3 marmots), and my lone psycho dwarf massacred a herd of elephants and a mountain goat along the way. Which was annoying because I wanted to trap those elephants.

Rafal99

2010-04-13 09:20

reporter   ~0003274

Dwarves will attack everything in sight, no matter their orders.
40d version had "Stay close to station" and "Ignore wild animals" orders to prevent that, hopefully Toady will add something like that back again.

Jon-Ace

2010-06-10 16:57

reporter   ~0008086

Still occurs in 0.31.06

Creidieki

2010-07-07 16:09

reporter   ~0009746

Listed as fixed in 31.09 on the devlog.

user8971

2015-03-24 15:38

  ~0032405

In July 10, 2010 devlog of 31.09 release there is "stopped targeting of benign, far away wilderness creatures after they see you, unless they are close".

So can this report be closed as "resolved"? Also, why was status of 0001435 changed to "closed" from "resolved" while it is a "duplicate"?

user11

2015-03-25 10:06

  ~0032414

Wow, 5 years. Thanks for the heads up Creidieki/Detros. I've added it to the changelog. If anyone sees an instance of this issue that isn't covered by another report (such as 0000481), please message a manager on the forums.

Detros, the 'closed' designation is the final resting place of reports. 0001435 was still resolved as a duplicate. We just haven't had a closing session since way back then.

Issue History

Date Modified Username Field Change
2010-04-02 09:50 Brandon816 New Issue
2010-04-02 09:56 user11 Note Added: 0000212
2010-04-02 09:56 user11 Tag Attached: kill
2010-04-02 09:56 user11 Tag Attached: orders
2010-04-02 09:56 user11 Tag Detached: kill
2010-04-02 09:56 user11 Tag Attached: attack
2010-04-02 09:56 user11 Note Added: 0000213
2010-04-13 09:15 damocles Note Added: 0003273
2010-04-13 09:20 Rafal99 Note Added: 0003274
2010-04-22 11:35 user6 Relationship added has duplicate 0001435
2010-04-22 11:35 user6 Relationship added related to 0000481
2010-04-22 11:37 user6 Summary Squad attack order acts like an attack-move order => When ordered to attack, squads can get distracted chasing harmless animals
2010-04-29 13:33 user6 Category General => Dwarf Mode -- Jobs, Military
2010-06-10 16:57 Jon-Ace Note Added: 0008086
2010-07-07 16:09 Creidieki Note Added: 0009746
2012-02-15 07:46 user6 Relationship added has duplicate 0005116
2015-03-24 15:38 user8971 Note Added: 0032405
2015-03-25 10:06 user11 Note Added: 0032414
2015-03-25 10:06 user11 Status new => resolved
2015-03-25 10:06 user11 Fixed in Version => 0.31.09
2015-03-25 10:06 user11 Resolution open => fixed
2015-03-25 10:06 user11 Assigned To => Toady One