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IDProjectCategoryView StatusLast Update
0001522Dwarf FortressDwarf Mode -- Petspublic2014-07-23 10:06
Reportermatakuka Assigned To 
PrioritylowSeverityminorReproducibilityhave not tried
Status newResolutionopen 
Product Version0.31.03 
Summary0001522: Stray kitten corpse not rotting
DescriptionOne stray kitten became a "stray kitten corpse". One and a half years later it is still "corpse", no rotting, no partial skeleton.
Additional InformationCause of death is probably the cave-in accident at least one and a half years ago. It got hauled to the refuse stockpiles (inside) and remains there as corpse forever. It had not adopted anyone, other corpses rot as they are supposed to be
TagsSave Included

Relationships

related to 0000161 closedToady One Vermin corpses/remains do not decay/rot 
related to 0001280 resolvedToady One Withered plants don't disappear, due to plant material lacking ROTS 
related to 0003744 new Suitably small large creatures are not damaged by magma 
related to 0000787 confirmeduser6 Small animals and reanimated body parts can't be hit -- "the attack passes right through" 
related to 0000874 new Dwarves refuse to butcher some corpses (buzzards in particular) 
has duplicate 0004049 resolveduser6 Doe Rabbit/Buck Rabbit corpse not rotting 
has duplicate 0003929 resolveduser6 Corpses / body parts does not rot 

Activities

Logical2u

2010-04-25 08:19

manager   ~0004986

Probably related to 0000022 in some fashion.

How young was the kitten? If it was super young, it may have just been a ball of fur (literally!) and fur doesn't rot yet.

smjjames

2010-04-25 08:35

reporter   ~0004988

Certainly related to the corpses not rotting and decaying issue that was fixed for .04

user6

2010-04-25 09:36

  ~0005002

Last edited: 2010-04-25 09:37

How young was the kitten? If it was super young, it may have just been a ball of fur (literally!) and fur doesn't rot yet.

I believe that's only for butchering purposes, and that an unbutchered corpse retains all its tissue data.

0000161 was mostly about vermin -- I'm not sure Toady saw the part about full-sized creatures failing to rot. Uploading a save would probably be helpful for this bug. http://dffd.wimbli.com/

matakuka

2010-04-25 11:01

reporter   ~0005011

Save game:
http://dffd.wimbli.com/file.php?id=2226

user6

2010-06-25 11:16

  ~0009096

Reminder sent to: matakuka

Using that save, does the corpse rot in 31.08?

kwieland

2010-07-15 03:52

reporter   ~0010332

All my dead creatures now change from corpse to skeleton in 31.10, so perhaps this is fixed?

user11

2010-08-11 20:19

  ~0011727

Last edited: 2010-08-11 20:22

I loaded this up in 31.12 and the kitten corpses on level z-5 in the refuse pile still do not rot.

I threw some kittens off a ledge to make a new corpses and they didn't rot either. Rottable stuff made after these rotted in due time, while theses kitten corpses did not rot even after several seasons.

All other corpses (including baby versions) and tissues that are supposed to rot appear to be rotting correctly and are being butchered correctly.

The question remains if a game generated in 31.12 and above still has this problem with kitten corpses?

user11

2010-08-11 21:36

  ~0011728

Still happens.

Embarked with 16 kittens in a fresh 31.12 world and threw them all down a pit.

Let some be put in a refuse stockpile underground, and some more in a refuse stockpile on the surface. I made sure none of them lost pieces in the splat.

Two on the surface rotted and turned to skeletons.

Perhaps related to their size? Maybe the gigantic with incredible muscles were the only two that had enough body mass to rot and produce skeletons properly:

3 enormous yet very weak
2 enormous yet skinny
1 enormous build but is very skinny
2 gigantic
2 gigantic with incredible muscles
1 gigantic and muscular
1 gigantic and quite fat
1 incredibly skinny yet gigantic overall
3 no description

Those were the only two that turned to skeletons. At the beginning of winter, there were still a corpse and a skeleton on the surface, the others having just disappeared (normal for above ground exposure).

The ones underground were still there, unrotten.

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Issue History

Date Modified Username Field Change
2010-04-25 08:15 matakuka New Issue
2010-04-25 08:19 Logical2u Note Added: 0004986
2010-04-25 08:35 smjjames Note Added: 0004988
2010-04-25 09:36 user6 Note Added: 0005002
2010-04-25 09:37 user6 Note Edited: 0005002
2010-04-25 09:37 user6 Relationship added related to 0000161
2010-04-25 11:01 matakuka Note Added: 0005011
2010-06-25 11:16 user6 Note Added: 0009096
2010-06-25 11:17 user6 Tag Attached: AWAITING UPDATE
2010-06-25 11:18 user6 Relationship added related to 0001280
2010-06-29 20:51 user6 Tag Attached: Save Needs Testing
2010-07-15 03:52 kwieland Note Added: 0010332
2010-08-11 20:19 user11 Note Added: 0011727
2010-08-11 20:19 user11 Tag Detached: Save Needs Testing
2010-08-11 20:19 user11 Tag Detached: AWAITING UPDATE
2010-08-11 20:19 user11 Tag Attached: Save Included
2010-08-11 20:22 user11 Note Edited: 0011727
2010-08-11 21:36 user11 Note Added: 0011728
2011-02-21 21:39 user11 Relationship added related to 0004049
2011-02-23 08:49 user6 Relationship added related to 0001047
2011-02-23 08:49 user6 Relationship added related to 0000874
2011-02-23 08:50 user6 Relationship deleted related to 0000874
2011-02-25 06:39 user6 Relationship added has duplicate 0003929
2014-01-26 08:58 user6 Relationship replaced has duplicate 0004049
2014-07-23 07:21 user6 Relationship added related to 0003744
2014-07-23 07:21 user6 Relationship added related to 0000787
2014-07-23 10:05 user6 Relationship deleted related to 0001047
2014-07-23 10:06 user6 Relationship added related to 0000874