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IDProjectCategoryView StatusLast Update
0001555Dwarf FortressCreaturespublic2014-01-17 10:43
Reporteruser6Assigned ToToady One  
PrioritylowSeveritytrivialReproducibilityN/A
Status resolvedResolutionfixed 
PlatformPCOSWindows XP (32 bit)OS VersionSP3
Product Version0.31.03 
Fixed in Version0.31.15 
Summary0001555: Giant desert scorpion doesn't use the chitin body detail plans
DescriptionAll the other chitin creatures use the CHITIN_MATERIALS and CHITIN_TISSUES body detail plans, but the giant desert scorpion still uses STANDARD_MATERIALS and STANDARD_TISSUES, and manually adds chitin and removes hair/skin/leather.
Additional InformationThis was discovered while investigating a problem with adding a MATERIAL_REACTION_PRODUCT to chitin. http://www.bay12forums.com/smf/index.php?topic=55164.msg1200103#msg1200103
TagsProbable Quick Fix

Relationships

related to 0001556 new If a MATERIAL_REACTION_PRODUCT references a nonexistent mat in LOCAL_CREATURE_MAT, it silently picks another mat (no errorlog) 

Activities

Toady One

2010-10-02 04:27

administrator   ~0013126

This should be sorted out for 0.31.15.

Issue History

Date Modified Username Field Change
2010-04-26 13:33 user6 New Issue
2010-04-26 13:34 user6 Tag Attached: PROBABLE QUICK FIX
2010-04-26 13:44 user6 Relationship added related to 0001556
2010-04-28 09:52 smjjames Tag Attached: quick fix
2010-05-05 21:28 user6 Tag Detached: quick fix
2010-10-02 04:27 Toady One Note Added: 0013126
2010-10-02 04:27 Toady One Status new => resolved
2010-10-02 04:27 Toady One Fixed in Version => 0.31.15
2010-10-02 04:27 Toady One Resolution open => fixed
2010-10-02 04:27 Toady One Assigned To => Toady One