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IDProjectCategoryView StatusLast Update
0001692Dwarf FortressDwarf Mode -- Environmentpublic2014-12-08 10:45
ReporterDarayavaush Assigned Touser6 
PrioritylowSeveritytrivialReproducibilityhave not tried
Status confirmedResolutionopen 
Summary0001692: Ruined/abandoned towns can have buildings made of cavern wood
DescriptionMay not be a bug, but I just embarked on a ruined human settlement and all partial houses in it are made out of blood thorn, which seems pretty illogical for humans.
TagsNo tags attached.

Relationships

related to 0003478 new Hamlets of destroyed civilizations have sand huts and unknown material doors 

Activities

user6

2010-05-02 09:53

  ~0005931

Please check in Legends to see whether the civ/site was conquered by goblins at some point. I think goblins would have access to blood thorn.

Darayavaush

2010-05-02 10:51

reporter   ~0005936

Last edited: 2010-05-02 11:08

It seems not. The history ends with about 5 pages of megabeasts stealing miscellania, so I guess all humans were exterminated before then, but no mention of goblins.

Khym Chanur

2010-05-02 18:52

reporter   ~0005966

Why would goblins have access to a cavern depth 3 wood?

user6

2010-05-02 23:30

  ~0005976

Last edited: 2010-05-02 23:30

^^^ I don't know what the cavern depth limit is for worldgen material access -- is it an entity tag or something? Oh, it looks like they don't have the INDOOR_WOOD tag. Sounds like they weren't involved here anyway, though... dunno what's going on here.

Does it reproduce if you export the world params from Legends and regenerate the world?

Spiders Everywhere

2010-05-03 14:36

reporter   ~0006036

I ran into a ruined tunnel tube town in one world. Smashed up pink buildings everywhere. The site leader and apparent only surviving member was a demon. It was all a bit surreal.

NLegari

2010-07-15 12:53

reporter   ~0010367

As one who like to embark on ruined human sites, I can say that I have seen this as well on multiple different worlds in both modded and un-modded games. It seems that when one goes to an abandoned site the wood that the place is made of is randomly selected without any regard given to whether or not the original builders of the site had access to the wood in question.

user11

2011-12-11 16:21

  ~0019151

This will most likely become obsolete in the future when raw goods such as logs are traded (thereby allowing humans to build with underground trees), depending on what cavern depth are available to the trade partners.

However, it is not currently the case as of 12/10/2011:

"Right now, you can't find any raw materials in the towns and villages (stone, bone stockpiles, etc.)..."

http://www.bay12forums.com/smf/index.php?topic=84398.msg2822443#msg2822443

user11

2014-03-25 12:43

  ~0024626

Marking for review in the new version.

smjjames

2014-11-27 15:52

reporter   ~0031200

Last edited: 2014-11-28 08:12

Here's one in 40.19 that doesn't QUITE fit the bug description as the hamlet isn't abandoned and otherwise doesn't look ruined to me, however, it is under the control of a criminal gang (which my adventurer is a member of).

The history behind this one is a bit complicated, the criminal gang that controls it is in fact, the last vestige of a dead dwarven civ (I think I'm the only dwarf left in the civ). In the history of the town, the last historical entry is 99 years prior, when a dwarf settled there and founded the criminal group. Not sure why there aren't any entries from year 201 until 300.

http://dffd.wimbli.com/file.php?id=10140 Theres one to the north and another cavern wood house to the west. I checked the mead hall and it's mica block.

smjjames

2014-12-08 10:45

reporter   ~0031294

Last edited: 2014-12-08 11:00

I've noticed something. The knives that any residents in an abandoned town won't be metal, but they are instead some random rock. I also see one corpse with a pouch made from vault guardian leather.

40.19: I checked the other buildings and they seem normal, theres also another NPC in the keep tower to the west with a sard knife. Not sure if this is the same bug actually.

http://dffd.wimbli.com/file.php?id=10207

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Issue History

Date Modified Username Field Change
2010-05-02 05:04 Darayavaush New Issue
2010-05-02 09:53 user6 Note Added: 0005931
2010-05-02 10:51 Darayavaush Note Added: 0005936
2010-05-02 11:08 Darayavaush Note Edited: 0005936
2010-05-02 18:52 Khym Chanur Note Added: 0005966
2010-05-02 23:30 user6 Note Added: 0005976
2010-05-02 23:30 user6 Note Edited: 0005976
2010-05-03 14:36 Spiders Everywhere Note Added: 0006036
2010-07-15 12:53 NLegari Note Added: 0010367
2010-07-15 13:08 user6 Summary Human settlement has blood thorn buildings => Ruined/abandoned towns can have buildings made of cavern wood
2010-10-28 15:54 Logical2u Relationship added related to 0003478
2011-12-11 16:21 user11 Note Added: 0019151
2014-03-25 12:43 user11 Tag Attached: Fixed in 0.34.12?
2014-03-25 12:43 user11 Note Added: 0024626
2014-07-07 22:23 user6 Tag Renamed Fixed in 0.34.12? => Fixed in 0.40.01?
2014-11-27 15:52 smjjames Note Added: 0031200
2014-11-28 08:12 smjjames Note Edited: 0031200
2014-11-28 08:37 user6 Assigned To => user6
2014-11-28 08:37 user6 Status new => confirmed
2014-11-28 08:37 user6 Tag Detached: Fixed in 0.40.01?
2014-12-08 10:45 smjjames Note Added: 0031294
2014-12-08 11:00 smjjames Note Edited: 0031294