View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0002101 | Dwarf Fortress | Dwarf Mode -- Jobs, Designations | public | 2010-05-28 20:01 | 2015-12-18 15:33 |
Reporter | tel | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | always |
Status | new | Resolution | open | ||
OS | Vista | ||||
Product Version | 0.31.04 | ||||
Summary | 0002101: Ramp weirdness allows revealing HFS safely. | ||||
Description | Discovered this by accident. Not necessarily a bad thing from a player perspective, but... | ||||
Steps To Reproduce | Take your adamantine pipe. Mine out the level above the tube to hell. On Level X-1, in an unrevealed area that's an empty space leading to hell, designate an up ramp. The dwarves will dig from above, but hell will be revealed and demons spawn before the natural floor on level X is breached, leaving everything completely contained when the game pauses. (I think the ramp cancels?) Successfully reproduced on an old autosave. X .... .... .... .... X-1 XXXX X..X X..X XXXX Ramp designated in tube area of X-1 | ||||
Tags | No tags attached. | ||||
related to | 0000708 | new | Slade and semi-molten rock can be channeled, although walls cannot be destroyed |
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This is probably vaguely related to 0001444, but doesn't involve slade or semi-molten rock, just an otherwise mineable floor and empty space. |
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This can also be used to scout caverns and other unknown areas. It really goes beyond just using it for HFS. Still around in 42.03. |
Date Modified | Username | Field | Change |
---|---|---|---|
2010-05-28 20:01 | tel | New Issue | |
2010-05-28 20:22 | tel | Note Added: 0007457 | |
2010-05-28 21:31 |
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Relationship added | related to 0001444 |
2014-01-26 10:34 |
|
Relationship added | related to 0000708 |
2014-01-26 10:34 |
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Relationship deleted | related to 0001444 |
2015-12-18 15:33 | Killzemallgod | Note Added: 0034029 |