View Issue Details

IDProjectCategoryView StatusLast Update
0002128Dwarf FortressWorld Generation -- Parameterspublic2010-06-09 06:45
ReporterAescula Assigned ToToady One  
PriorityhighSeveritymajorReproducibilityalways
Status closedResolutionfixed 
Product Version0.31.04 
Fixed in Version0.31.05 
Summary0002128: Custom Worlds freeze on worldgen
DescriptionI created a world, designed to be just like a large world, but with no erosion for some massive cliffs.

Every time I try to use the parameters, it overloads the game on "Setting Temperature". I can put up the worldgen parameters if necessary.
TagsNo tags attached.

Activities

user6

2010-06-01 23:03

  ~0007556

The params are necessary, yes. Best thing is to put them on http://pastebin.com/ and post the link here.

Aescula

2010-06-02 01:51

reporter   ~0007561

http://pastebin.com/nt6nCiCg
There you go.

Aescula

2010-06-02 01:52

reporter   ~0007562

PS: The temperature settings at the moment are an attempt to solve the issue. They were untouched when the problem was first found.

Aescula

2010-06-04 19:28

reporter   ~0007688

Fixed in .05!

user6

2010-06-04 21:41

  ~0007695

Huh, okay, I'll mark it fixed. However, worldgen parameters cause different results in different versions, so it's possible that the underlying bug is still present.

Issue History

Date Modified Username Field Change
2010-06-01 22:54 Aescula New Issue
2010-06-01 23:03 user6 Note Added: 0007556
2010-06-02 01:51 Aescula Note Added: 0007561
2010-06-02 01:52 Aescula Note Added: 0007562
2010-06-04 19:28 Aescula Note Added: 0007688
2010-06-04 21:41 user6 Note Added: 0007695
2010-06-04 21:41 user6 Status new => resolved
2010-06-04 21:41 user6 Fixed in Version => 0.31.05
2010-06-04 21:41 user6 Resolution open => fixed
2010-06-04 21:41 user6 Assigned To => Toady One
2010-06-09 06:45 Toady One Status resolved => closed