View Issue Details

IDProjectCategoryView StatusLast Update
0002312Dwarf FortressMiscellaneous Crashespublic2012-02-15 07:21
Reporterratboy Assigned ToBaughn  
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionfixed 
Platformp4OSwindows xp sp3 
Product Version0.31.06 
Fixed in Version0.31.07 
Summary0002312: game crashes whilst starting
DescriptionBlack rectangle flashes on screen then disappears when I attempt to start game. I then click on icon wait for crash and repeat, after 2-8 tries it starts this happens on all 3D modes except vbo which doesn't work at all. Once its running if I stop it and immediately restart it it normally works first go.
Steps To ReproduceJust run it on this machine
TagsSDL-only

Relationships

related to 0002371 resolvedBaughn OpenGL Drawing Artifacts 

Activities

Logical2u

2010-06-13 16:19

manager   ~0008338

Sounds like it might be your video card then.

What version are you using - legacy or SDL? In either case, try the other.

Also try updating your video card drivers.

And also make sure you're installing a clean version - that is, not unzipping/opening the folder on top of an existing DF installation.

ratboy

2010-06-13 16:32

reporter   ~0008341

sdl with new drivers. It was fine in the 40d sdl version. The card is older nvidia 8600gt but should be good enough I'd have thought. I'll live with it rather than lose any fps as it bogs down with 100+ dwarves at the best of times.

Logical2u

2010-06-13 16:39

manager   ~0008344

Last edited: 2010-06-13 16:39

Have you tried legacy? And as long as you aren't installing 31.06 on top of 40d, I suppose you're fine there.

Have you tried disabling stuff like the intro video in the init options?

I only suggested it was a video card problem since my video card, an 8600 mobile or whatever they call it, has died, it'll take a few attempts to get Windows to properly recognize a video card, and otherwise remove artifacts. It sounded kind of similar to your description.

ratboy

2010-06-13 16:51

reporter   ~0008345

No but I'm DLing it now. I never install versions of anything on older version, it's just bad practice. And yes movie off

ratboy

2010-06-13 16:53

reporter   ~0008346

Last edited: 2010-06-13 17:09

Ok it works but isn't the idea that the sdl version is quicker and will replace legacy at some point.

user6

2010-06-13 17:18

  ~0008354

Are you copying over your init file from a previous version? Have you tried SDL when it's freshly downloaded and totally unaltered? If so, does each SDL PRINT_MODE cause a crash?

ratboy

2010-06-13 17:58

reporter   ~0008359

I modify inits individually, it's easy enough. As for the 2nd question I've done so just now but with the following changes; movies off (for quickness) and graphics on (I want graphics, if you want I can try it off), otherwise totally standard and brand new (previously it was DFG32). Standard, partial:0 and 2, all started but crashed (black non-responsive window) on maximizing the window. accum-buffer and vbo flashed black and disappeared. Frame_buffer worked perfectly 3 or 4 times then flashed black and gone.

user6

2010-06-13 18:06

  ~0008363

Last edited: 2010-06-13 18:10

Please try it with COMPLETELY unaltered init files. I understand you want graphics, but this is Step Zero of tracking down the error.

Are you positive your drivers are up-to-date (version 197.45)?

Do STANDARD and PARTIAL_PRINT crash at all if you don't maximize the window?

ratboy

2010-06-13 18:11

reporter   ~0008364

197.45 as you say, I even eyeballed them to be sure. As I've said I can work around this but the question is why I am I the only one that reports this. Would a process list help.

user6

2010-06-13 18:12

  ~0008365

I edited that note with some extra questions:

Please try it with COMPLETELY unaltered init files. I understand you want graphics, but this is Step Zero of tracking down the error.

Do STANDARD and PARTIAL_PRINT crash at all if you don't maximize the window?

ratboy

2010-06-13 18:30

reporter   ~0008372

In answer to the last part the standard graphics on version is happily genning a world so I'd say no but I'll check further.

ratboy

2010-06-13 18:41

reporter   ~0008373

Graphics on; standard and partial both load and save successfully as long as their not maximized. Now I'll check a standard version.

ratboy

2010-06-13 19:09

reporter   ~0008375

Totally untouched other than print mode.
2D is fine
STANDARD is the same as before (BTW it's just graphically dead as there is still music playing.
PARTIAL ditto
ACCUM_BUFFER crash on maxxing
FRAME_BUFFER flash black rectangle
VBO as above

In short accum_ and frame_buffers might have swapped but frame buffer has reacted differently at the same settings earlier.

user6

2012-02-15 07:21

  ~0019635

Please reopen this report or PM me on the forums if this problem still exists.

Issue History

Date Modified Username Field Change
2010-06-13 16:15 ratboy New Issue
2010-06-13 16:19 Logical2u Note Added: 0008338
2010-06-13 16:32 ratboy Note Added: 0008341
2010-06-13 16:39 Logical2u Note Added: 0008344
2010-06-13 16:39 Logical2u Note Edited: 0008344
2010-06-13 16:51 ratboy Note Added: 0008345
2010-06-13 16:53 ratboy Note Added: 0008346
2010-06-13 17:09 ratboy Note Edited: 0008346
2010-06-13 17:18 user6 Note Added: 0008354
2010-06-13 17:58 ratboy Note Added: 0008359
2010-06-13 18:06 user6 Note Added: 0008363
2010-06-13 18:10 user6 Note Edited: 0008363
2010-06-13 18:11 ratboy Note Added: 0008364
2010-06-13 18:12 user6 Note Added: 0008365
2010-06-13 18:30 ratboy Note Added: 0008372
2010-06-13 18:41 ratboy Note Added: 0008373
2010-06-13 19:09 ratboy Note Added: 0008375
2010-06-21 11:36 user6 Relationship added related to 0002371
2010-06-21 11:38 user6 Tag Attached: SDL-only
2012-02-15 07:21 user6 Note Added: 0019635
2012-02-15 07:21 user6 Status new => resolved
2012-02-15 07:21 user6 Fixed in Version => 0.31.07
2012-02-15 07:21 user6 Resolution open => fixed
2012-02-15 07:21 user6 Assigned To => Baughn