View Issue Details

IDProjectCategoryView StatusLast Update
0002430Dwarf FortressDwarf Mode -- Itemspublic2010-06-23 06:10
Reporterdrakiskier Assigned Touser6 
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionno change required 
Platformvista 
Product Version0.31.08 
Summary0002430: Item rarity makes item unproduceable
DescriptionWith a modded in species, i wanted them to have their own armors and thus copied the entries for other armors, renamed them and updated the entity file for my species with the proper item names and such.

this has worked fine in previous versions, but i stopped for a while after the bugs were found in .03 and just started up again in .08.

in an effort to control what items are generated randomly for the civ, i made warplate (breastplate equivelent) rare in the entity file, warmail (chainmail equivelent) uncommon, and hunting armor (leather) common.

this resulted in me not being able to produce anything other than the hunting armor.

resetting everything to common has made everything produceable again.
Tagsmodding

Activities

user6

2010-06-22 13:20

  ~0008970

Last edited: 2010-06-22 13:22

What's the bug here? It sounds like your mod had a problem, and you fixed it. One of the intended effects of making an item UNCOMMON or RARE is that not all civs (including player fortresses) can produce it.

drakiskier

2010-06-23 00:32

reporter   ~0009001

ok, if its a feature instead of a bug, my mistake. feel free to set this resolved.

Issue History

Date Modified Username Field Change
2010-06-22 12:58 drakiskier New Issue
2010-06-22 13:20 user6 Note Added: 0008970
2010-06-22 13:21 user6 Note Edited: 0008970
2010-06-22 13:22 user6 Note Edited: 0008970
2010-06-23 00:32 drakiskier Note Added: 0009001
2010-06-23 05:15 Kyle_Solo Tag Attached: modding
2010-06-23 06:10 user6 Status new => resolved
2010-06-23 06:10 user6 Resolution open => no change required
2010-06-23 06:10 user6 Assigned To => user6