View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000247 | Dwarf Fortress | General | public | 2010-04-03 01:04 | 2010-06-09 06:47 |
| Reporter | James.Denholm | Assigned To | |||
| Priority | normal | Severity | minor | Reproducibility | have not tried |
| Status | closed | Resolution | duplicate | ||
| Summary | 0000247: Migrants arrive with all skill-related labours turned off. | ||||
| Description | For example, a stoneworker arrived with no skills but the "default" (hauling, cleaning, recovering & feeding wounded) labours off. | ||||
| Steps To Reproduce | Receive migrants? | ||||
| Additional Information | Possibly related to 124 (link below) - Error in migrant labour setting code results in semi-unpredictable results? | ||||
| Tags | labors, labours, migrants | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2010-04-03 01:04 | James.Denholm | New Issue | |
| 2010-04-03 01:04 | James.Denholm | Note Added: 0000453 | |
| 2010-04-03 01:04 | James.Denholm | Tag Attached: migrants | |
| 2010-04-03 01:04 | James.Denholm | Tag Attached: labours | |
| 2010-04-03 11:45 |
|
Relationship added | duplicate of 0000110 |
| 2010-04-03 11:45 |
|
Status | new => resolved |
| 2010-04-03 11:45 |
|
Resolution | open => duplicate |
| 2010-04-03 11:45 |
|
Assigned To | => user6 |
| 2010-04-03 11:53 | Aquillion | Tag Attached: labors | |
| 2010-06-09 06:47 | Toady One | Status | resolved => closed |