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IDProjectCategoryView StatusLast Update
0002585Dwarf FortressDwarf Mode -- Jobs, Healthcarepublic2014-08-09 12:02
Reportercephalo Assigned Touser11 
PrioritynormalSeverityminorReproducibilityalways
Status acknowledgedResolutionopen 
Product Version0.31.08 
Summary0002585: Injured soldiers stop resting when alert state changes
DescriptionI've seen this quite often now. After a large battle, and I have several injured soldiers. They are then diagnosed and have treatment scheduled. Now that the battle is over, I need to set my alarms back to a non-emergency state so everyone can eat/sleep etc. As soon as I set the squad to a different alarm, every injured who can walk immediately jumps out of the hospital bed and goes on duty or individual training with smashed arms/noses whatever. These all usually die of infection later.

Removing them from the military just causes them to resume individual training until they die. There is nothing there to cause dwarves to re-rest after getting up.

Soldiers who can't walk continue to rest and usually are saved.
Steps To ReproduceSee description.
TagsNo tags attached.

Relationships

child of 0000309 confirmeduser11 Injured dwarves won't/can't rest 

Activities

Creidieki

2010-07-07 14:14

reporter   ~0009738

I have a save at
http://dffd.wimbli.com/file.php?id=2638
which I believe is exhibiting this, but might also be bug 0002437.

The soldier in question is named Bomrek, and is in the microcline bedrooms to the northeast of the starting cursor (under a dog).

rmzalbar

2010-07-15 11:10

reporter   ~0010361

Last edited: 2010-07-15 11:11

Confirmed, in 0.31.10 my entire fortress guard is walking around with "broken" body parts, feeling faint, from wrestle sparring and fighting thieves. Flashing red crosses. Noone visits the hospital. I change my alarm state every time invaders show up. Afterwards they return to the barracks to attempt to train or collapse in bed.

Mathias

2010-07-28 08:33

reporter   ~0011185

Last edited: 2010-07-28 13:22

Aye, I've got this one too.
Wounded soldier was lying in a hospital bed getting attended to. Until his shift changed (or whatever you'd call it) by the schedule mechanism. He got up immediately and went off to do civilian things. The wounds are still there but tokens like 'feeling faint' are gone as are any medical jobs.

It looks more or less as if the military state change mechanism resets more tokens than it should.

Or, on second thought, maybe being relieved from duty cancels all jobs, including the 'lying still and getting healthcare done' one.

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Issue History

Date Modified Username Field Change
2010-07-07 12:13 cephalo New Issue
2010-07-07 14:14 Creidieki Note Added: 0009738
2010-07-07 15:44 user6 Relationship added child of 0000307
2010-07-07 15:44 user6 Relationship deleted child of 0000307
2010-07-07 15:45 user6 Relationship added child of 0000309
2010-07-15 11:10 rmzalbar Note Added: 0010361
2010-07-15 11:11 rmzalbar Note Edited: 0010361
2010-07-15 11:11 rmzalbar Note Edited: 0010361
2010-07-15 13:06 user6 Summary Injured soldiers stop resting when alarm state changes => Injured soldiers stop resting when alert state changes
2010-07-28 08:33 Mathias Note Added: 0011185
2010-07-28 08:36 Mathias Note Edited: 0011185
2010-07-28 13:22 Mathias Note Edited: 0011185
2014-08-09 12:02 user11 Assigned To => user11
2014-08-09 12:02 user11 Status new => acknowledged