View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000276 | Dwarf Fortress | Technical -- General | public | 2010-04-03 09:20 | 2010-06-09 06:46 |
| Reporter | McMe | Assigned To | |||
| Priority | low | Severity | tweak | Reproducibility | N/A |
| Status | closed | Resolution | no change required | ||
| Platform | N/A | OS | N/A | OS Version | N/A |
| Product Version | 0.31.01 | ||||
| Summary | 0000276: Consider multithreading | ||||
| Description | As multicore / multiprocessor systems are getting more common, so it would be probably a good idea to split processing of some tasks. This feature is IMHO most needed in worldgen and site finder. | ||||
| Steps To Reproduce | Generate a world or search for a site with a multicore system -> only one core is at 100%, the rest is idle. | ||||
| Tags | No tags attached. | ||||
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The bug tracker isn't a place to make requests. Feel free to post in one of the many forum threads about multithreading: http://www.bay12games.com/forum/index.php?action=search2;params=YWR2YW5jZWR8J3wxfCJ8YnJkfCd8Niw1LDcsMTEsMTMsMnwifHNob3dfY29tcGxldGV8J3x8InxzdWJqZWN0X29ubHl8J3x8Inxzb3J0X2RpcnwnfGRlc2N8Inxzb3J0fCd8cmVsZXZhbmNlfCJ8c2VhcmNofCd8bXVsdGl0aHJlYWQ= |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2010-04-03 09:20 | McMe | New Issue | |
| 2010-04-03 09:33 |
|
Note Added: 0000548 | |
| 2010-04-03 09:33 |
|
Status | new => resolved |
| 2010-04-03 09:33 |
|
Resolution | open => won't fix |
| 2010-04-03 09:33 |
|
Assigned To | => user6 |
| 2010-04-03 15:52 |
|
Note Edited: 0000548 | |
| 2010-04-17 10:22 |
|
Resolution | won't fix => no change required |
| 2010-06-09 06:46 | Toady One | Status | resolved => closed |
| 2010-06-29 07:38 |
|
Category | Technical => Technical -- General |