View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0002762 | Dwarf Fortress | Dwarf Mode -- Stockpiles | public | 2010-07-19 06:23 | 2024-08-06 04:21 |
Reporter | Telarin | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | always |
Status | acknowledged | Resolution | reopened | ||
Product Version | 0.31.10 | ||||
Fixed in Version | 0.31.22 | ||||
Summary | 0002762: Forgotten Beast body parts and corpses stored on refuse stockpile disregard stockpile settings | ||||
Description | Forgotten Beast body parts and corpses will be stored on any stockpile, even if that stockpile is not set to allow corpses and body parts. | ||||
Steps To Reproduce | Create a refuse stockpile. Disallow body parts and corpses. Kill a forgotten beast. | ||||
Tags | No tags attached. | ||||
related to | 0000095 | resolved | Toady One | Refuse stockpile settings missing bones, shells |
related to | 0000169 | new | Dwarves don't respect stockpile sub-settings | |
has duplicate | 0003401 | resolved | Forgotten Beast Bones going into wrong stockpile | |
has duplicate | 0004668 | resolved | Logical2u | Forgotten Beast butchered items don't go into correct stockpiles |
has duplicate | 0010147 | resolved | Loci | Forgotten Beast parts placed in inappropriate refuse stockpiles |
related to | 0006170 | new | no way to keep werebeast corpse, body parts, out of refuse stockpile |
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This is probably caused by 0001989. |
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This issue appears to have been resolved at some point. I haven't seen it pop up in the last few versions, and it was very consistent before. |
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Thanks for the follow-up. I'll add this to the 31.22 changelog since the fix probably happened with the other stockpile fixes. If you find it isn't fixed, reopen this report |
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No sooner did I say this looked fix than I started noticing feather's from forgotten beasts spread accross my bone, shell, and skull stockpiles. |
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Easy enough to reopen. Thanks for the further testing. |
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Still happening in 0.34.11. In my current fort, the dwarves keep putting FB bones, skulls, shell, and feathers in the refuse stockpile I have set up for fresh hide only, though before that they kept putting them in the regular refuse stockpile. I didn't have that problem with a previous fort, not sure why. |
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The problem is that while the stockpile settings interface hides "inappropriate" creatures (namely, Forgotten Beasts), it still tracks their settings, and selecting "Allow All" or "Block All" will set/clear those invisible settings - if you don't want forgotten beast remains to be stored in a particular refuse stockpile, you must select "Block All" and then individually enable your desired categories (whether by using "Permit XXX" or by selecting each entry individually). |
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0.43.05: Squirrelloid filed 0010147. |
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Still an issue. Using the middle "All/None" buttons affects FB bones (and every other part type), but using the "All/None" buttons for the Bones category doesn't. I assume this is because it has to operate on the visible search results. Easy fix is to not hide generated creatures. Proper fix is to add an "Other" category, and remember to hide the leather and meat types. |
Date Modified | Username | Field | Change |
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2010-07-19 06:23 | Telarin | New Issue | |
2010-07-19 07:09 |
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Relationship added | child of 0000157 |
2010-07-19 07:09 |
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Note Added: 0010633 | |
2011-03-14 08:31 |
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Tag Attached: Fixed in 0.31.22? | |
2011-03-21 13:33 |
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Relationship replaced | related to 0000157 |
2011-05-25 17:34 | Logical2u | Relationship added | parent of 0003401 |
2011-05-25 17:35 | Logical2u | Relationship added | has duplicate 0004668 |
2011-07-27 06:39 | Telarin | Note Added: 0018326 | |
2011-07-27 06:57 |
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Note Added: 0018328 | |
2011-07-27 06:57 |
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Status | new => resolved |
2011-07-27 06:57 |
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Fixed in Version | => 0.31.22 |
2011-07-27 06:57 |
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Resolution | open => fixed |
2011-07-27 06:57 |
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Assigned To | => user11 |
2011-07-27 06:57 |
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Tag Detached: Fixed in 0.31.22? | |
2011-07-27 06:58 |
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Assigned To | user11 => Toady One |
2011-07-27 19:30 | Telarin | Note Added: 0018341 | |
2011-07-27 19:30 | Telarin | Status | resolved => feedback |
2011-07-27 19:30 | Telarin | Resolution | fixed => reopened |
2011-07-27 19:57 |
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Note Added: 0018342 | |
2011-07-27 19:57 |
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Assigned To | Toady One => |
2011-07-27 19:57 |
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Status | feedback => new |
2013-09-28 19:01 | smjjames | Note Added: 0024146 | |
2013-09-28 19:23 | smjjames | Note Edited: 0024146 | |
2014-01-29 10:31 |
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Relationship replaced | has duplicate 0003401 |
2014-01-29 10:32 |
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Relationship added | related to 0006170 |
2014-01-29 10:35 |
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Relationship added | related to 0000095 |
2014-01-29 10:35 |
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Relationship deleted | related to 0000157 |
2014-01-29 21:47 |
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Assigned To | => user6 |
2014-01-29 21:47 |
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Status | new => acknowledged |
2014-11-18 05:38 | Quietust | Note Added: 0031050 | |
2014-11-18 10:32 |
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Relationship added | related to 0000169 |
2017-02-24 09:29 | Loci | Relationship added | has duplicate 0010147 |
2017-02-24 09:31 | Loci | Note Added: 0036291 | |
2024-08-06 04:21 | Bumber | Note Added: 0042298 |