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IDProjectCategoryView StatusLast Update
0002769Dwarf FortressDwarf Mode -- Artifactspublic2010-07-20 04:34
ReporterLord_Dakstar Assigned ToLogical2u  
PrioritynormalSeverityminorReproducibilityrandom
Status resolvedResolutionduplicate 
Product Version0.31.10 
Summary0002769: Dwarf got mood, used two piles of Elephant - 57 to put rings of bone and spikes of bone on item
DescriptionDwarf got mood, needed bone twice. Grabbed on Elephant 57 bone pile for first bone, then another Elephant 57 bone pile for the second bone need. Both piles of bone erroneously completely consumed. All other uses of bone simply subtract the amount of bone needed from the bone pile(s). Artifact creation is using it all.
Steps To ReproduceHave a few bone piles sitting around (such as donkey 7). Get dwarf who has a mood and uses bone. Watch it use the whole pile to fill one material slot needed. If it needs more bone, it will get another bone--- or bone pile. Artifact code doesn't seem to care.
Additional InformationAfter seeing DF give back bone piles minus the bone material needed, was surprised artifact creation didn't.
TagsNo tags attached.

Relationships

duplicate of 0002011 resolvedToady One Decorating with bone/horn uses whole stack 

Activities

user11

2010-07-20 02:50

  ~0010704

0002011.

Logical2u

2010-07-20 04:34

manager   ~0010706

Thanks Dwarfu!

Issue History

Date Modified Username Field Change
2010-07-19 23:51 Lord_Dakstar New Issue
2010-07-20 02:50 user11 Note Added: 0010704
2010-07-20 04:34 Logical2u Note Added: 0010706
2010-07-20 04:34 Logical2u Relationship added duplicate of 0002011
2010-07-20 04:34 Logical2u Status new => resolved
2010-07-20 04:34 Logical2u Resolution open => duplicate
2010-07-20 04:34 Logical2u Assigned To => Logical2u