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IDProjectCategoryView StatusLast Update
0002994Dwarf FortressDwarf Mode -- Militarypublic2011-12-09 14:13
ReporterJon-Ace Assigned ToLogical2u  
PrioritynormalSeverityminorReproducibilityhave not tried
Status resolvedResolutionunable to reproduce 
OSWindows Vista 32-bit 
Product Version0.31.12 
Summary0002994: Squad set to "defend burrows" train instead
DescriptionI made a new alert telling my 9-dwarf squad to defend my "courtyard" burrow at all times. What happens instead is they come out of military mode (using the phoebus gfx set, their sprites change from military dwarfs to civilian dwarfs) and end up training for no reason when their schedule specifically says to "defend burrows".
Steps To ReproduceI haven't tried to reproduce this, but I did do the following to have this bug occur:

1. Have a squad with more than one dwarf. Make sure this squad is in Active/Training and that the barracks they train at has [q] and [t] toggled on.
2. Create a new alert.
3. Make a schedule for this new alert: Defend burrows, choose a burrow, copy and paste the orders for each month.
4. Set the squad to this newly create alert.
5. The above problem occurs.
TagsNo tags attached.

Activities

user11

2011-02-06 18:32

  ~0015044

Reminder sent to: Jon-Ace

Have you been able to reproduce this or are you able to provide a save or a series of screenshots for each step?

Logical2u

2011-12-09 14:12

manager   ~0019095

Marking as unable to reproduce without further updates.

Issue History

Date Modified Username Field Change
2010-08-09 17:27 Jon-Ace New Issue
2011-02-06 18:32 user11 Note Added: 0015044
2011-02-06 18:32 user11 Tag Attached: AWAITING UPDATE
2011-12-09 14:12 Logical2u Note Added: 0019095
2011-12-09 14:12 Logical2u Status new => resolved
2011-12-09 14:12 Logical2u Resolution open => unable to reproduce
2011-12-09 14:12 Logical2u Assigned To => Logical2u
2011-12-09 14:13 Logical2u Tag Detached: AWAITING UPDATE