View Issue Details

IDProjectCategoryView StatusLast Update
0000303Dwarf FortressDwarf Mode -- Jobs, Cooking and Foodpublic2010-06-13 11:12
ReporterBaconslicer Assigned ToToady One  
PrioritynormalSeverityminorReproducibilityhave not tried
Status resolvedResolutionduplicate 
PlatformPCOSWindowsOS VersionWin7
Product Version0.31.01 
Fixed in Version0.31.07 
Summary0000303: Cook gets angered by "art defacement" because liquid meals melt when eaten
DescriptionMy chef is busily cranking out easy meals at the kitchen, and is skilled enough now to occasionally make masterpieces. I don't seem to recall this being possible in 40d, but it's been a while.

Regardless, someone just ate one the masterpiece dwarven wine biscuits, and I got an announcement, "A masterwork of Urist McChef has been lost!" and he got the usual unhappy thought about art defacement.

I'm not sure which is the bug here. Either it should be impossible to make masterwork consumables (food, drinks, ammo maybe?) or crafters should understand that masterwork consumables are ephemeral art, and so should not be mourned when destroyed.
Steps To Reproduce(assumed, I haven't tried this)
1. Have a chef make prepared meals.
2. Wait for him to become skilled enough to make masterpieces.
3. Have someone eat a masterpiece prepared meal.
Tagscooking, insanity, masterwork, thoughts

Relationships

related to 0000138 resolvedToady One Liquid prepared meals melt, kitchen gets cluttered with booze 
has duplicate 0001718 closeduser6 cooks makes masterpiece - gets eaten, he gets pissed 
has duplicate 0002175 resolveduser6 Cook gains unhappy thought when a "Masterpiece" is eaten. 

Activities

Malicus

2010-04-03 23:32

reporter   ~0000799

I cannot reproduce this. I got the message about a masterwork being lost, so I decided to force dwarves to eat more of the masterwork meal by forbidding everything else. However, they ate it and there was not a further message about a masterwork being lost. I suspect that the cook got mad because some vermin nibbled on the masterpiece.

DoctorZuber

2010-04-04 00:36

reporter   ~0000810

either that or it stopped being an artifact after the first bite, leaving the remainder of the feast as free game for anybody else.

rodya_mirov

2010-04-04 00:54

reporter   ~0000813

I believe Malicus is correct. I have had this same issue and it seemed to happen far less often than masterpiece foods were eaten.

Brandon816

2010-04-04 01:21

reporter   ~0000815

Something like this either happens because the masterpiece item gets destroyed or stolen, not eaten. So, it's probably vermin, rhesus monkeys, or goblins that caused it.

Baconslicer

2010-04-04 10:34

reporter   ~0000889

Hrm, could be vermin. I haven't seen any rhesus monkeys or goblins in this fort yet.

mrdudeguy

2010-04-06 15:46

reporter   ~0001609

Last edited: 2010-04-06 18:14

Same happened to me as well as a announcement spam of
A masterwork has been lost
and
Urst Mcdwarf cancels Eat: Item lost or destroyed
7 messages of each.
Update:
he then threw a tantrum.
In which he threw a chair at a wardog.
who promptly mauled him.
then the sheriff hit him.
causing insanity.

Rafal99

2010-04-06 16:51

reporter   ~0001611

It ussually happens when masterpiece food rots, because noone put it into stockpile fast enough.

mrdudeguy

2010-04-06 18:13

reporter   ~0001631

It happened Immediately after it was created because we didn't have much food. same season

aepurniet

2010-04-07 19:55

reporter   ~0001924

im having the same issue now, ill be a lot more careful about watching what people eat, and report. rotting is definitely not the cause for me (my food is inside and stockpiled). my cook is also my brewer which complicates things. it could be that he is using his own masterfully prepared brews in cooking that is driving him to tantrum, although i highly doubt this based on the frequency and timing of the messages. (wasnt paying enough attention then).

aepurniet

2010-04-07 20:07

reporter   ~0001925

just got this message again, however i do not have any masterful meals. however i do have a a *Longland beer roast [46]* that has masterfully minced tuber beer as an ingredient.

looking at the stockpile in question where this meal was i [k] see:

*Longland beer roast[46]*
*Longland beer roast* <-- this guy is owned for a meal
Longland beer
Longland beer

and the tile changed from '%' to 'รท' (which is double tilde '~' in curses_800x600)

im going to start putting these meals in barrels and see if the same thing happens again. i could be on the wrong track, and my issue could be related to booze.

aepurniet

2010-04-07 20:13

reporter   ~0001926

just happened again and it seems that my *Longland beer roast[x]* is decomposing into Longland beer, even though it is inside and in a stockpile. i only have 36 now, even though only one meal was consumed and i used to have 46.

what is interesting is that the roast itself is not masterful, but just has masterful ingredients.

Garthor

2010-04-07 22:06

reporter   ~0001938

I've have this happen, and I believe this is a result of making a meal ENTIRELY out of booze. The resulting product dissolves into a puddle of booze in the kitchen, which counts as it being destroyed.

aepurniet

2010-04-08 01:58

reporter   ~0001982

yeah seems like a dupe of 000138

mrdudeguy

2010-04-10 11:48

reporter   ~0002621

i dont thinks its a duplicate but they could be related

Thrantor

2010-04-28 18:56

reporter   ~0005616

Definitely not a duplicate of that one.

I've just had it happen several times. I had to forbid the original stack of roasts to get it to stop happening before my cook went insane.

For me I've got a stack of 25 masterfull dwarven wine roasts that become just dwarven wine when they are attempted to be eaten. Then 20 of them and 5 dwarven wine on the floor.

ImmoralFibre

2010-05-05 03:03

reporter   ~0006160

I've seen this too, although I suspect in combination with a different bug.

I got multiple "art defacement" messages from the cook pretty much all at once, with cooking based on drinkables disabled and all of my food in piles (some of it in barrels, some not). To my knowledge, no vermin around and plenty of cats.

When I checked my 'z' status screen, food stocks had dropped sharply, and there was suddenly zero meat/fish/plants. I still have more than a hundred "other" food left, but the dwarves are acting as if there is none (they're all hunting for vermin). Looking at the piles, I still seem to have some meat too (and definitely cheese, etc), even if the status screen and my citizens think I don't. The cook can't find anything to cook with, either.

I removed and re-created my piles while in use earlier on in the game, to make them be contiguous.

I just built an "airlock" double-grate entrance for caravans with no other way inside my fortress, which means I might have triggered a pathing bug too.

Version 0.31.03. Apologies if this is player error, I just started out a couple of days ago.

ImmoralFibre

2010-05-05 11:56

reporter   ~0006198

My bug was actually bug 0001762.

user6

2010-05-05 12:20

  ~0006201

Since everyone seems to be an agreement that this is caused by liquid prepared meals, I've edited the summary.

kwieland

2010-06-10 10:17

reporter   ~0008057

I had the same issue. I noticed that if I turned off temperature, then the *wine roast* problem went away. Maybe temperature related?

Toady One

2010-06-13 04:29

administrator   ~0008265

This should be fixed for 0.31.07, assuming it's a melting food issue (which seems likely).

Issue History

Date Modified Username Field Change
2010-04-03 13:53 Baconslicer New Issue
2010-04-03 22:18 Baconslicer Tag Attached: cooking
2010-04-03 22:18 Baconslicer Tag Attached: thoughts
2010-04-03 23:32 Malicus Note Added: 0000799
2010-04-04 00:36 DoctorZuber Note Added: 0000810
2010-04-04 00:54 rodya_mirov Note Added: 0000813
2010-04-04 01:21 Brandon816 Note Added: 0000815
2010-04-04 10:34 Baconslicer Note Added: 0000889
2010-04-06 15:46 mrdudeguy Note Added: 0001609
2010-04-06 15:53 mrdudeguy Note Edited: 0001609
2010-04-06 16:51 Rafal99 Note Added: 0001611
2010-04-06 18:13 mrdudeguy Note Added: 0001631
2010-04-06 18:14 mrdudeguy Note Edited: 0001609
2010-04-07 16:50 mrdudeguy Tag Attached: insanity
2010-04-07 16:50 mrdudeguy Tag Attached: masterwork
2010-04-07 19:55 aepurniet Note Added: 0001924
2010-04-07 20:07 aepurniet Note Added: 0001925
2010-04-07 20:13 aepurniet Note Added: 0001926
2010-04-07 22:06 Garthor Note Added: 0001938
2010-04-08 01:58 aepurniet Note Added: 0001982
2010-04-10 11:48 mrdudeguy Note Added: 0002621
2010-04-28 18:56 Thrantor Note Added: 0005616
2010-05-03 08:30 user6 Relationship added has duplicate 0001718
2010-05-05 03:03 ImmoralFibre Note Added: 0006160
2010-05-05 11:56 ImmoralFibre Note Added: 0006198
2010-05-05 12:09 user6 Relationship added related to 0000138
2010-05-05 12:11 user6 Summary "Art defacement" when masterpiece food is consumed => Cook gets angered by "art defacement" because liquid meals melt
2010-05-05 12:11 user6 Summary Cook gets angered by "art defacement" because liquid meals melt => Cook gets angered by "art defacement" because liquid meals melt when eaten
2010-05-05 12:20 user6 Note Added: 0006201
2010-06-10 10:17 kwieland Note Added: 0008057
2010-06-13 04:29 Toady One Note Added: 0008265
2010-06-13 04:29 Toady One Status new => resolved
2010-06-13 04:29 Toady One Fixed in Version => 0.31.07
2010-06-13 04:29 Toady One Resolution open => fixed
2010-06-13 04:29 Toady One Assigned To => Toady One
2010-06-13 10:01 user6 Resolution fixed => duplicate
2010-06-22 09:19 user6 Relationship added has duplicate 0002175