View Issue Details

IDProjectCategoryView StatusLast Update
0003197Dwarf FortressDwarf Mode -- Interface, Generalpublic2014-07-27 12:50
ReporterWormSlayer Assigned Touser6 
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionno change required 
Product Version0.31.12 
Summary0003197: Dead critters use ascii instead of graphic tiles.
DescriptionI know this is a well-known bug, but again it doesnt seem to be actually logged and annoys me every time I play :S
TagsNo tags attached.

Activities

TomiTapio

2010-09-16 08:15

reporter   ~0012708

Last edited: 2010-09-16 08:16

They use the graphic tile set for the creature in its raws, eg. "E" for elephant. Graphical mods can set every creature's tile in the raws to "255", pile of bones.

Not a bug in my book, just improper set-up of graphical mod.

Quietust

2010-09-16 11:17

reporter   ~0012715

TomiTapio: the fact that it's using the "E" from raw/objects instead of the actual graphics defined in raw/graphics is the bug - when you define a graphical tile for a creature, one would expect that it be used under all circumstances.

user6

2014-07-27 12:50

  ~0027704

I think this is expected for now.

Issue History

Date Modified Username Field Change
2010-09-10 16:59 WormSlayer New Issue
2010-09-16 08:15 TomiTapio Note Added: 0012708
2010-09-16 08:16 TomiTapio Note Edited: 0012708
2010-09-16 11:17 Quietust Note Added: 0012715
2014-07-27 12:50 user6 Note Added: 0027704
2014-07-27 12:50 user6 Status new => resolved
2014-07-27 12:50 user6 Resolution open => no change required
2014-07-27 12:50 user6 Assigned To => user6