View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0003205 | Dwarf Fortress | Dwarf Mode -- Trade | public | 2010-09-11 09:24 | 2014-08-19 08:46 |
Reporter | Supermathie | Assigned To | |||
Priority | normal | Severity | major | Reproducibility | have not tried |
Status | new | Resolution | open | ||
Platform | Linux | OS | openSuSE | OS Version | 11.3 |
Product Version | 0.31.12 | ||||
Summary | 0003205: Mayor outraged for violating export restriction before it came into effect | ||||
Description | The mayor had a prohibition against exporting Black Bronze items. No problem! I got rid of a bunch of random non-metal crafts and some hardware left from a nest of ant men. Wooden shields and the like. After the merchants left, the mayor switched his prohibition to the exporting of shields. My only guess is that he remembered people had exported shields a while ago and suddenly I find twenty of my dwarves in prison! Some for up to 200 days - apparently they had brought two shields to the depot. I can probably dig up a save if need be (i.e. if this sounds like it's totally out of left field) | ||||
Tags | No tags attached. | ||||
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It's always been this way. If you're careful, you can avoid this by bringing all of your goods to the depot in bins and selling only the items inside the bins - the mandate issuer will still get an unhappy thought, but the game won't know who to punish (since technically only the bins were brought to the depot, not the items inside them). |
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Always been this way? In that case, it's a bug. Export restrictions being retroactive doesn't make any sense... how could you export anything at all? |
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I can confirm this is the way it is, and has been. I also find it frustrating. Also, shouldn't the Elfs know if they are the ones who made the oak cage, so you can give it back to them without problems? |
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Oh, to be clear, this happened after the merchants left the *area*, not just the depot. |
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This bug still exist in 34.07. |
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Yeah, this has been around forever, but it's still a bug: 000130 □ [dwarf mode][nobles] export mandate violations occur even if they were made after the merchant leaves the depot |
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"Oh, to be clear, this happened after the merchants left the *area*, not just the depot." Okay, THAT is new. You sure the entire caravan had left the map before the export ban went into effect? Just a split-second before the last guy leaves would likely still result in some dorf getting punished due to the long-standing issue, and not a new aspect of it. "...hey waitaminute, come back with those you jerks! Why I oughta...that's it, all of you are fired! Or hammered! Or something!" |
Date Modified | Username | Field | Change |
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2010-09-11 09:24 | Supermathie | New Issue | |
2010-09-11 10:24 | Quietust | Note Added: 0012584 | |
2010-09-11 17:48 | Supermathie | Note Added: 0012588 | |
2010-09-12 14:11 | kwieland | Note Added: 0012599 | |
2010-09-23 12:14 | Supermathie | Note Added: 0012925 | |
2010-09-23 13:45 | Supermathie | Note Edited: 0012925 | |
2012-05-04 16:19 | Kon | Note Added: 0022431 | |
2012-05-14 10:15 |
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Note Added: 0022488 | |
2014-08-19 08:46 | chaosvolt | Note Added: 0029305 | |
2014-08-19 08:47 | chaosvolt | Note Edited: 0029305 |