View Issue Details

IDProjectCategoryView StatusLast Update
0003344Dwarf FortressCreaturespublic2010-10-01 06:44
ReporterLamey Assigned ToLogical2u  
PrioritylowSeverityminorReproducibilityalways
Status resolvedResolutionno change required 
Product Version0.31.14 
Summary0003344: Skull and rib materials appear to be unspecified in raws
DescriptionSkulls and ribcages don't appear have their materials specified in the default raw files.
TagsNot a bug

Activities

Quietust

2010-09-30 09:40

reporter   ~0013084

In the creature raws (used dwarf as example):
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE]

In b_detail_plan_default.txt, [BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS]:

    [BP_LAYERS:BY_CATEGORY:RIB_TRUE:ARG4:100]
    [BP_LAYERS:BY_CATEGORY:RIB_FALSE:ARG4:100]
    [BP_LAYERS:BY_CATEGORY:RIB_FLOATING:ARG4:100]
    [BP_LAYERS:BY_CATEGORY:SKULL:ARG4:100]

Looks fairly straightforward to me - at least for vertebrates, the skull and ribcage are being assigned to use the creature's bone material.

Lamey

2010-10-01 06:13

reporter   ~0013096

So is there a way for me to remove this bug report then?

Logical2u

2010-10-01 06:44

manager   ~0013098

Just like this!

Issue History

Date Modified Username Field Change
2010-09-30 09:03 Lamey New Issue
2010-09-30 09:40 Quietust Note Added: 0013084
2010-10-01 06:13 Lamey Note Added: 0013096
2010-10-01 06:13 Lamey Tag Attached: CLOSE THIS
2010-10-01 06:13 Lamey Tag Detached: CLOSE THIS
2010-10-01 06:13 Lamey Tag Attached: CLOSE THIS
2010-10-01 06:14 Lamey Tag Detached: CLOSE THIS
2010-10-01 06:14 Lamey Tag Attached: Not a bug
2010-10-01 06:44 Logical2u Note Added: 0013098
2010-10-01 06:44 Logical2u Status new => resolved
2010-10-01 06:44 Logical2u Resolution open => no change required
2010-10-01 06:44 Logical2u Assigned To => Logical2u