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IDProjectCategoryView StatusLast Update
0003347Dwarf FortressDwarf Mode -- Diplomacypublic2012-04-14 19:21
ReporterQuietust Assigned To 
PrioritynormalSeverityminorReproducibilityalways
Status newResolutionopen 
Product Version0.31.14 
Summary0003347: Demonic diplomat emits noxious secretions and kills dwarves
DescriptionNow that 0000596 is fixed, demonic diplomats no longer rampage around and destroy every building they find, but if they happen to be a variety of demon that has noxious secretions, they will still emit them and cause all manner of deadly syndromes in the dwarves that happen to be nearby.

See http://www.bay12forums.com/smf/index.php?topic=67193.0
TagsNo tags attached.

Relationships

related to 0000596 resolvedToady One Humans' Diplomat is a demon, destroys all constructions it passes by, never initiates meeting 

Activities

Quietust

2010-09-30 12:43

reporter   ~0013090

As this was reported on behalf of the posters in the above mentioned forum thread, I don't have my own savegame that illustrates the problem.

smjjames

2010-10-04 12:02

reporter   ~0013192

It seems more like a case of bad luck than anything, plus I don't see how Toady can fix it other than outright preventing demons from becoming diplomats.

DarthCloakedDwarf

2011-03-10 12:49

reporter   ~0016058

Would that really be such a bad thing, SMJ?

Granite26

2011-03-10 14:44

reporter   ~0016062

Seems like a feature, not a bug. When the humans send a diplomat that leaks poison, they're trying to tell you something.

Kogut

2011-11-06 03:30

reporter   ~0018955

@smjjames - in the same way as 0000596?

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Issue History

Date Modified Username Field Change
2010-09-30 12:40 Quietust New Issue
2010-09-30 12:43 Quietust Note Added: 0013090
2010-10-04 09:00 user6 Relationship added related to 0000596
2010-10-04 12:02 smjjames Note Added: 0013192
2011-03-10 12:49 DarthCloakedDwarf Note Added: 0016058
2011-03-10 14:44 Granite26 Note Added: 0016062
2011-11-06 03:30 Kogut Note Added: 0018955