View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0003501 | Dwarf Fortress | Adventure Mode -- Town | public | 2010-11-02 20:28 | 2011-12-11 15:23 |
Reporter | cajunhoplite | Assigned To | |||
Priority | normal | Severity | major | Reproducibility | always |
Status | resolved | Resolution | no change required | ||
Product Version | 0.31.16 | ||||
Summary | 0003501: ALL the towns in my game are experiencing a major problem. | ||||
Description | First of all it does not start me in the normal starting location. Next of all there are no stores. Then you will eventually find 3-4 building right next to each other with the whole population of the town inside of them. The people mainly just sleep in there, and never leave. The farthest they go is to the doorway. I have made a few run away in terror before. | ||||
Steps To Reproduce | I did absolutely nothing. I just started adventure mode in game and it never worked right. | ||||
Additional Information | I have tried re downloading it many time, and I have tried both the SDL and the Legacy versions (which I have no idea what the difference is), but still no luck. I also found my character to be a tinny bit invisible. I had to drown myself to see if I could even die! | ||||
Tags | adventure mode, towns | ||||
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Stores aren't in the current version - check the dev log. The low number of houses is probably just how the town was arranged. The humans all staying in the house is probably related to the fact that they aren't considered historical figures - or even really entities - for some reason in the current version. The SDL and legacy versions are only different in how the graphics are rendered. I've taken the time to modify the report - I'm afraid this isn't really urgent - and it'll probably get taken care of with the next release. As well I've modified your tags so they're more related to other bugs. |
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oh ok i didn't know... I just thought it looked strange thanks! |
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Much of this, if not all, was working as it should at the time, and has all been pretty much rewritten for the next version (with more to come), so I'm resolving this as it is. |
Date Modified | Username | Field | Change |
---|---|---|---|
2010-11-02 20:28 | cajunhoplite | New Issue | |
2010-11-02 20:29 | cajunhoplite | Tag Attached: adventure mode | |
2010-11-02 20:29 | cajunhoplite | Tag Attached: house party | |
2010-11-02 20:29 | cajunhoplite | Tag Attached: humans | |
2010-11-02 20:29 | cajunhoplite | Tag Attached: Town | |
2010-11-02 21:44 | Logical2u | Note Added: 0013592 | |
2010-11-02 21:44 | Logical2u | Priority | urgent => normal |
2010-11-02 21:44 | Logical2u | Tag Detached: house party | |
2010-11-02 21:44 | Logical2u | Tag Detached: humans | |
2010-11-02 21:45 | Logical2u | Tag Attached: towns | |
2010-11-02 21:45 | Logical2u | Tag Detached: Town | |
2010-11-03 12:54 | cajunhoplite | Note Added: 0013604 | |
2010-11-03 18:23 | cajunhoplite | Note Edited: 0013604 | |
2011-12-11 15:23 |
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Note Added: 0019144 | |
2011-12-11 15:23 |
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Status | new => resolved |
2011-12-11 15:23 |
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Resolution | open => no change required |
2011-12-11 15:23 |
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Assigned To | => user11 |