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IDProjectCategoryView StatusLast Update
0003506Dwarf FortressDwarf Mode -- Tradepublic2010-11-04 06:17
Reporteruncool Assigned ToLogical2u  
PrioritylowSeverityminorReproducibilityhave not tried
Status resolvedResolutionno change required 
Product Version0.31.16 
Summary0003506: Merchants' animals can fly after going mad.
DescriptionAfter holding some elf merchants for slightly too long, the merchants and their horses went insane. Some of the horses then walked into murky pools. They fell, but on reaching the edge of the pool, were able to rise back up to the original level and walk again.
Steps To Reproduce1) Get merchants
2) Make them go mad
3) Have them walk across murky pools
TagsNo tags attached.

Activities

Jiri Petru

2010-11-04 03:04

reporter   ~0013607

It's not flying, it climbing, and I guess it's intentional. Creatures that can swim can now climb out of water even if there is no ramp. So if there was water in the pool, this explains it.

Quietust

2010-11-04 05:49

reporter   ~0013609

Creatures that can swim have always been able to climb out of water in the absence of a ramp - only non-swimmers need ramps to get out of the water.

Logical2u

2010-11-04 06:17

manager   ~0013612

Climbing out of pools is thankfully a feature and not a bug, as it makes adventurer mode somewhat survivable (and slaughtering carp in rivers a good way to get experience!). You're just seeing it in dwarf mode.

Issue History

Date Modified Username Field Change
2010-11-04 01:28 uncool New Issue
2010-11-04 03:04 Jiri Petru Note Added: 0013607
2010-11-04 05:49 Quietust Note Added: 0013609
2010-11-04 06:17 Logical2u Note Added: 0013612
2010-11-04 06:17 Logical2u Status new => resolved
2010-11-04 06:17 Logical2u Resolution open => no change required
2010-11-04 06:17 Logical2u Assigned To => Logical2u