View Issue Details

IDProjectCategoryView StatusLast Update
0003521Dwarf FortressDwarf Mode -- Tradepublic2010-11-06 08:08
ReporterAbuDhabi Assigned ToLogical2u  
PrioritynormalSeverityminorReproducibilityhave not tried
Status resolvedResolutionduplicate 
PlatformLinuxOSDebianOS Version5 (lenny)
Product Version0.31.16 
Summary0003521: Deconstructing depot leads to trader goods being appropriated by fortress
DescriptionI had a pretty funky situation lately, with deconstructing a depot, because I had another one in a more secure spot, where I wanted trading to happen. The end result was that I seemingly got everything the traders had. I was trading with the dwarves.
Steps To Reproduce1. Construct two depots.
2. Wait for traders to arrive.
3. Trade with traders.
4. Deconstruct the depot the traders are in.
5. Traders move to other depot, leaving their goods strewn around the site of the old depot.
Tagsdepot, goods, merchants, trade, traders

Relationships

duplicate of 0000293 resolvedToady One Deconstructing trade depot gives you the traders' items 

Activities

Logical2u

2010-11-06 08:08

manager   ~0013638

Covered by Toady previously in 0000293.

Issue History

Date Modified Username Field Change
2010-11-06 07:06 AbuDhabi New Issue
2010-11-06 07:07 AbuDhabi Tag Attached: depot
2010-11-06 07:07 AbuDhabi Tag Attached: merchants
2010-11-06 07:07 AbuDhabi Tag Attached: trade
2010-11-06 07:07 AbuDhabi Tag Attached: traders
2010-11-06 07:07 AbuDhabi Tag Attached: goods
2010-11-06 08:08 Logical2u Note Added: 0013638
2010-11-06 08:08 Logical2u Relationship added duplicate of 0000293
2010-11-06 08:08 Logical2u Status new => resolved
2010-11-06 08:08 Logical2u Resolution open => duplicate
2010-11-06 08:08 Logical2u Assigned To => Logical2u