View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0003521 | Dwarf Fortress | Dwarf Mode -- Trade | public | 2010-11-06 07:06 | 2010-11-06 08:08 |
Reporter | AbuDhabi | Assigned To | Logical2u | ||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | resolved | Resolution | duplicate | ||
Platform | Linux | OS | Debian | OS Version | 5 (lenny) |
Product Version | 0.31.16 | ||||
Summary | 0003521: Deconstructing depot leads to trader goods being appropriated by fortress | ||||
Description | I had a pretty funky situation lately, with deconstructing a depot, because I had another one in a more secure spot, where I wanted trading to happen. The end result was that I seemingly got everything the traders had. I was trading with the dwarves. | ||||
Steps To Reproduce | 1. Construct two depots. 2. Wait for traders to arrive. 3. Trade with traders. 4. Deconstruct the depot the traders are in. 5. Traders move to other depot, leaving their goods strewn around the site of the old depot. | ||||
Tags | depot, goods, merchants, trade, traders | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2010-11-06 07:06 | AbuDhabi | New Issue | |
2010-11-06 07:07 | AbuDhabi | Tag Attached: depot | |
2010-11-06 07:07 | AbuDhabi | Tag Attached: merchants | |
2010-11-06 07:07 | AbuDhabi | Tag Attached: trade | |
2010-11-06 07:07 | AbuDhabi | Tag Attached: traders | |
2010-11-06 07:07 | AbuDhabi | Tag Attached: goods | |
2010-11-06 08:08 | Logical2u | Note Added: 0013638 | |
2010-11-06 08:08 | Logical2u | Relationship added | duplicate of 0000293 |
2010-11-06 08:08 | Logical2u | Status | new => resolved |
2010-11-06 08:08 | Logical2u | Resolution | open => duplicate |
2010-11-06 08:08 | Logical2u | Assigned To | => Logical2u |