View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0003549 | Dwarf Fortress | Technical -- Rendering | public | 2010-11-11 22:55 | 2010-11-16 01:49 |
Reporter | Snargleplax | Assigned To | Toady One | ||
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | no change required | ||
Platform | PC | OS | Windows XP | OS Version | SP3 |
Product Version | 0.31.17 | ||||
Fixed in Version | 0.31.18 | ||||
Summary | 0003549: Blue text hard to read, doesn't respect colors.txt | ||||
Description | I find the default blue color of text (as used e.g. in NPC conversations) incredibly hard to read on a black background, especially when it's next to lighter-colored text. I tried adjusting it in init/colors.txt, but it doesn't seem to respect that setting. I can see other blue things, such as water, using the new RGB value I specify, but the text stays the same. | ||||
Steps To Reproduce | 1. Change the entries for blue in colors.txt to something like: [BLUE_R:64] [BLUE_G:64] [BLUE_B:228] 2. Restart the game and talk to an NPC. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2010-11-11 22:55 | Snargleplax | New Issue | |
2010-11-11 22:56 | Snargleplax | Note Added: 0013702 | |
2010-11-15 02:26 | Toady One | Note Added: 0013858 | |
2010-11-15 02:26 | Toady One | Status | new => resolved |
2010-11-15 02:26 | Toady One | Fixed in Version | => 0.31.18 |
2010-11-15 02:26 | Toady One | Resolution | open => no change required |
2010-11-15 02:26 | Toady One | Assigned To | => Toady One |