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IDProjectCategoryView StatusLast Update
0003549Dwarf FortressTechnical -- Renderingpublic2010-11-16 01:49
ReporterSnargleplax Assigned ToToady One  
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionno change required 
PlatformPCOSWindows XPOS VersionSP3
Product Version0.31.17 
Fixed in Version0.31.18 
Summary0003549: Blue text hard to read, doesn't respect colors.txt
DescriptionI find the default blue color of text (as used e.g. in NPC conversations) incredibly hard to read on a black background, especially when it's next to lighter-colored text. I tried adjusting it in init/colors.txt, but it doesn't seem to respect that setting. I can see other blue things, such as water, using the new RGB value I specify, but the text stays the same.
Steps To Reproduce1. Change the entries for blue in colors.txt to something like:
[BLUE_R:64]
[BLUE_G:64]
[BLUE_B:228]

2. Restart the game and talk to an NPC.
TagsNo tags attached.

Activities

Snargleplax

2010-11-11 22:56

reporter   ~0013702

Oh yeah, I see this on the Linux version too.

Toady One

2010-11-15 02:26

administrator   ~0013858

LBLUE_R/G/B are the relevant entries for this one.

Issue History

Date Modified Username Field Change
2010-11-11 22:55 Snargleplax New Issue
2010-11-11 22:56 Snargleplax Note Added: 0013702
2010-11-15 02:26 Toady One Note Added: 0013858
2010-11-15 02:26 Toady One Status new => resolved
2010-11-15 02:26 Toady One Fixed in Version => 0.31.18
2010-11-15 02:26 Toady One Resolution open => no change required
2010-11-15 02:26 Toady One Assigned To => Toady One