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IDProjectCategoryView StatusLast Update
0003560Dwarf FortressAdventure Mode -- AIpublic2010-11-12 11:16
Reporter3 Assigned To 
PrioritylowSeverityminorReproducibilityhave not tried
Status newResolutionopen 
Product Version0.31.17 
Summary0003560: Companion demon, hostile/neutral/friendly confusion
DescriptionAfter discovering a demon prisoner (the existance of which may or may not be a bug in itself) in a fortress, I decided to take it with me as part of the party.

Attempts to enter the same tile as the demon resulted in an automatic attack as if it were an enemy, making the demon leave the party and revert to its normal tile, although it retained its green colour (denoting it as friendly). The demon did not become hostile but was instead neutral. It had also reverted to its normal occupation ("Skinless Fiend", in this case) as opposed to "prisoner".

Continuing to attack the demon (moving into its tile stll resulted in an automatic attack) resulted in it first taunting me and then immediately returning to a neutral state, and subsequently blasting me with vapour before again becoming neutral. After a significant number of attacks (0000024:0000020) the hostile status appeared to "stick" and it proceeded to kill me and everyone in the room.
TagsNo tags attached.

Relationships

has duplicate 0004918 resolveduser6 Demon prisoner/companion recruitment oddity 

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Issue History

Date Modified Username Field Change
2010-11-12 11:16 3 New Issue
2011-10-09 00:50 user1294 Relationship added child of 0004918
2014-01-27 19:29 user6 Relationship replaced has duplicate 0004918