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IDProjectCategoryView StatusLast Update
0003617Dwarf FortressDwarf Mode -- Environmentpublic2011-03-15 21:37
Reportercooky173 Assigned Touser6 
PrioritylowSeveritytrivialReproducibilityhave not tried
Status resolvedResolutionno change required 
PlatformWindowsOS7 
Product Version0.31.17 
Summary0003617: Shrubs and Trees grow in non muddy soil after breaking into the cavern
DescriptionI don't know if this is a bug or intended behavior, but after breaking into the cavern trees and shrubs starting growing on the first few sandy levels of my fort. These areas haven't been made muddy. Nothing is growing on non muddy rock.

This is my first time breaking into a cavern, so maybe this is intended behaviour. My apologies if so.
Steps To ReproduceDig through some soil underground, then breach the cavern, and wait
TagsNo tags attached.

Activities

Quietust

2010-11-14 16:52

reporter   ~0013839

This is normal and has always been the case - underground plants are capable of growing on dry underground soil if there's an unmined soil wall underneath them (or if there's a tile of mud on the same Z-level) within a 2-tile radius.

cooky173

2010-11-15 16:52

reporter   ~0013899

Ah, that explains why they aren't growing everywhere then.

Thanks,

Issue History

Date Modified Username Field Change
2010-11-14 16:08 cooky173 New Issue
2010-11-14 16:52 Quietust Note Added: 0013839
2010-11-15 16:52 cooky173 Note Added: 0013899
2010-11-15 16:53 cooky173 Tag Attached: CLOSE THIS
2010-11-15 17:26 user6 Status new => resolved
2010-11-15 17:26 user6 Resolution open => no change required
2010-11-15 17:26 user6 Assigned To => user6
2011-03-15 21:37 Logical2u Tag Detached: CLOSE THIS