View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0003650 | Dwarf Fortress | Dwarf Mode -- Interface, Unit View | public | 2010-11-16 23:30 | 2014-01-27 21:35 |
| Reporter | Deon | Assigned To | |||
| Priority | low | Severity | minor | Reproducibility | always |
| Status | resolved | Resolution | no change required | ||
| Product Version | 0.31.18 | ||||
| Summary | 0003650: Ghost tiles overriden by professions | ||||
| Description | The following line : [DEFAULT:DWARVES:4:2:AS_IS:GHOST] is not enough to make all ghostly dwarves as ghosts (tiles). If the said dwarf has a profession, its tile is displayed instead, so I have to specify a GHOST texture for EVERY profession. It would be nice if a default ghost tile applied when needed instead (as with skeletons and zombies). I hope this problem does not appear with skeletal/zombie units (can't check now), but it may be. | ||||
| Steps To Reproduce | Have any ghost of a dwarf with a profession. | ||||
| Tags | No tags attached. | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2010-11-16 23:30 | Deon | New Issue | |
| 2014-01-27 21:35 |
|
Note Added: 0024454 | |
| 2014-01-27 21:35 |
|
Status | new => resolved |
| 2014-01-27 21:35 |
|
Resolution | open => no change required |
| 2014-01-27 21:35 |
|
Assigned To | => user6 |