View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0003784 | Dwarf Fortress | Dwarf Mode -- Interface, Squad Schedule | public | 2010-12-07 09:04 | 2010-12-24 03:04 |
Reporter | NickDX | Assigned To | |||
Priority | low | Severity | minor | Reproducibility | sometimes |
Status | resolved | Resolution | unable to reproduce | ||
Platform | PC - Windows | OS | Windows XP | OS Version | XP Home |
Product Version | 0.31.18 | ||||
Summary | 0003784: Designating squad to patrol 2 different burrows cause game to crash | ||||
Description | On squad designations menu, I tried to assign a 10 dorf squad to train (3 min) and patrol a burrow (3 min) and everything worked smoothly. When I tried to assign them to patrol another burrow besides the first one, the game crashed after some minutes. I reloaded the save just before this assignment, and after trying to make them patrol the second burrow, after a couple minutes, the game crashed again. | ||||
Steps To Reproduce | 1-Create squad. 2-Create two different burrows. 3-Assign two "patrol burrow" orders to the same squad, one for the first burrow and one for the second burrow. 4-Unpause the game, as the crash seems to happen when the dwarves are thinking about where to patrol. | ||||
Additional Information | This happened to me thrice in the same fort, as I loaded the save and tried to make them patrol the burrows again. After I gave up doing that, I set a different squad to patrol the second burrow and the game stopped crashing. | ||||
Tags | No tags attached. | ||||
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You should upload your save to http://dffd.wimbli.com/ and post the link here. Also, is the squad attempting to kill any kobold thieves? |
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I have not had this happen. I regularly create multiple burrows in my fortresses (ie, surface, fortress, caverns, hell, etc) and have squads defending more than one burrow at a time. I'm playing 31.16 at the moment, and have had no crashes. I don't use the squad orders menu to have them target any particular creature, I just let them do their own thing and kill all hostiles in their assigned burrows. |
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I lost the save, this happened some weeks ago. Some characteristics of the bug may have been: -The burrows were right next to the other. -The crash occurred about 5-10 minutes after the rules were assigned -I don't recall having placed any kill orders on kobolds (I'm pretty sure this bug is unrelated to the seg fault from the escaping kobold) -The burrows were outside the cave, in two small watchtower over the fort "walls" |
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No corroboration and this doesn't appear reproducible. Feel free to reopen if this becomes reproducible. |
Date Modified | Username | Field | Change |
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2010-12-07 09:04 | NickDX | New Issue | |
2010-12-07 09:37 |
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Note Added: 0014437 | |
2010-12-07 09:37 |
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Note Edited: 0014437 | |
2010-12-07 14:37 | hyndis | Note Added: 0014443 | |
2010-12-07 19:36 |
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Tag Attached: AWAITING UPDATE | |
2010-12-08 12:58 | NickDX | Note Added: 0014463 | |
2010-12-23 10:07 |
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Relationship added | related to 0002412 |
2010-12-23 10:08 |
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Note Added: 0014684 | |
2010-12-23 10:08 |
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Status | new => resolved |
2010-12-23 10:08 |
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Resolution | open => unable to reproduce |
2010-12-23 10:08 |
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Assigned To | => user6 |
2010-12-24 03:04 |
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Tag Detached: AWAITING UPDATE |