View Issue Details

IDProjectCategoryView StatusLast Update
0003867Dwarf FortressDwarf Mode -- Environmentpublic2011-01-04 18:38
Reporternb4est Assigned ToLogical2u  
PrioritylowSeverityminorReproducibilityhave not tried
Status resolvedResolutionno change required 
PlatformWinOSXPOS VersionSP3
Product Version0.31.18 
Summary0003867: no water evaporation
DescriptionThere are two separate 5*5 ponds carved in gabbro/phyllite.
First is filled through single chanelled floor tile with buckets from well.
Second is filled by pump.
No drop in the sums of pond tiles water levels observed in more then a season (spring-summer).
Source of water is salt water aquifier.
Water in pump filled pond is definitely fresh, working water source zone.
Biome is Wetland (Dry).
TagsNo tags attached.

Activities

Quietust

2011-01-03 08:49

reporter   ~0014777

Last edited: 2011-01-03 08:49

Outdoor water does not evaporate* in all biomes - in particular, it's unlikely to happen in a wetland (also, there's no such thing as a "(dry)" biome).

Also, indoor water will never evaporate*, no matter what.

(this is assuming that you are referring to water that evaporates from a depth greater than 2/7 - water at depth 1/7 will evaporate anywhere)

nb4est

2011-01-04 17:18

reporter   ~0014785

Its indoor condition.

There is Wetland (dry) biome, according to Wiki. No sunberries and no rope reeds here, for example.

Yes, water 1/7 evaporates. 2/7+ do not.

Not a bug, just DF phisics.

Logical2u

2011-01-04 18:38

manager   ~0014786

Physics!

(Marked as "no change required" as admitted by reporter to "not be a bug")

Issue History

Date Modified Username Field Change
2011-01-03 08:36 nb4est New Issue
2011-01-03 08:49 Quietust Note Added: 0014777
2011-01-03 08:49 Quietust Note Edited: 0014777
2011-01-04 17:18 nb4est Note Added: 0014785
2011-01-04 18:38 Logical2u Note Added: 0014786
2011-01-04 18:38 Logical2u Status new => resolved
2011-01-04 18:38 Logical2u Resolution open => no change required
2011-01-04 18:38 Logical2u Assigned To => Logical2u