View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update | 
|---|---|---|---|---|---|
| 0003882 | Dwarf Fortress | Dwarf Mode -- Combat | public | 2011-01-12 08:26 | 2012-03-05 08:43 | 
| Reporter | Kogut | Assigned To | |||
| Priority | normal | Severity | minor | Reproducibility | always | 
| Status | new | Resolution | open | ||
| Platform | SDL | OS | windows | OS Version | 7 | 
| Product Version | 0.31.18 | ||||
| Summary | 0003882: Caged creatures are valid targets for kill orders | ||||
| Description | Military will sit around stockpile (I used (l)ist option) | ||||
| Steps To Reproduce | Cage creature, fail to kill it via s-k-l | ||||
| Additional Information | Related to 0000481 | ||||
| Tags | Cage, cages, Intentional/Expected? | ||||
|  | Arguably, the bug is that caged creatures show up in the kill list in the first place... | 
|  | I concur with Quietust, although it may still be expected behavior. | 
|  | I thought that it is OK to have ability to kill caged enemy. But it can be called also interface bug. | 
|  | Presumably, you might want your military gathered around ready to attack the moment you unleash a caged beast, so it is possible that it's not even an interface bug. However, there are surely less-confusing ways to present and/or accomplish that behavior. | 
|  | I would make sence to (m)ove military to move it. Or at least show creatures on kill list as "foo (caged)" [it is irritating to have list with multiplies enemies, with the same type - but part is caged] | 
| Date Modified | Username | Field | Change | 
|---|---|---|---|
| 2011-01-12 08:26 | Kogut | New Issue | |
| 2011-01-12 11:48 | Quietust | Note Added: 0014849 | |
| 2011-01-13 08:06 |  | Summary | Unable to (s)quad-(k)ill creature in cage => Caged creatures are valid targets for kill orders | 
| 2011-01-13 08:06 |  | Tag Attached: Intentional/Expected? | |
| 2011-01-13 08:06 |  | Relationship added | related to 0000481 | 
| 2011-01-13 08:06 |  | Note Added: 0014858 | |
| 2011-01-13 10:26 | Kogut | Note Added: 0014861 | |
| 2011-01-13 10:42 | hyperactiveChipmunk | Note Added: 0014862 | |
| 2011-01-13 13:20 | Kogut | Note Added: 0014863 | |
| 2012-02-20 00:07 | Kogut | Tag Attached: cages | |
| 2012-02-20 00:07 | Kogut | Tag Attached: Cage | |
| 2012-03-05 08:43 |  | Relationship added | related to 0002999 | 
