View Issue Details

IDProjectCategoryView StatusLast Update
0003937Dwarf FortressCombat -- Generalpublic2011-03-05 10:16
Reportercheesemage Assigned Touser11 
PrioritynormalSeverityminorReproducibilityhave not tried
Status resolvedResolutionduplicate 
Product Version0.31.18 
Summary0003937: Dwarves and pets suffocating from spontaneous injuries
DescriptionVarious pets, mostly younger animals, repeatedly are recieving injuries without doing anything that should cause them. Dwarves, including ones that just migrated in, with no combat training and no encounters on way to fortress, have also been recieving these injuries. The injuries are yellow to most of the body, but cyan to a number of organs, including lungs. Justice screen hasn't shown any crimes committed, and no hostile units are on the map. First indication of this happening is usually a message saying the unit suffocated. Have occasionally spotted units right before this happened, and right after, with no fighting in between to cause the injuries.
TagsNo tags attached.

Relationships

duplicate of 0002044 resolveduser6 Poisons spread too much, result is mass chaos and death 

Activities

user11

2011-02-07 00:49

  ~0015048

Do you have temperature on? Is it super cold where your fort is? Are you using any mods or have you changed the raws in any fashion?

If you can continuously get this to reproduce at that fort, please upload a save http://dffd.wimbli.com/

Logical2u

2011-02-07 04:57

manager   ~0015052

Another possibility is that they're covered in some sort of acid or have a disease. Check the health screen too.

user6

2011-02-07 07:13

  ~0015053

Yeah, check their inventories for spatters of blood/dust/etc from forgotten beasts and/or demons.

hyperactiveChipmunk

2011-02-07 08:54

reporter   ~0015054

Sounds like a forgotten beast with deadly blood. The Z-health screen is your best bet for noticing the problem in time to make an assessment. Usually they'll be "dizzy" or "winded"--probably winded, in your case--right before they croak. From there, you can figure out what forgotten beast blood they have in common (it's probably near the bottom of the list, since in my experience it doesn't take long between exposure and death) and get to work building walls over (or death pits around) the pools of blood from that particular beast.

user11

2011-02-25 04:13

  ~0015493

Reminder sent to: cheesemage

Was some sort of creature blood/secretion being stepped on by your dwarfs?

user11

2011-03-05 06:40

  ~0015755

We'll assume so.

Issue History

Date Modified Username Field Change
2011-02-07 00:03 cheesemage New Issue
2011-02-07 00:49 user11 Note Added: 0015048
2011-02-07 00:49 user11 Tag Attached: AWAITING UPDATE
2011-02-07 04:57 Logical2u Note Added: 0015052
2011-02-07 07:13 user6 Relationship added related to 0000296
2011-02-07 07:13 user6 Note Added: 0015053
2011-02-07 08:54 hyperactiveChipmunk Note Added: 0015054
2011-02-25 04:13 user11 Note Added: 0015493
2011-03-05 06:40 user11 Tag Detached: AWAITING UPDATE
2011-03-05 06:40 user11 Note Added: 0015755
2011-03-05 06:40 user11 Relationship replaced duplicate of 0000296
2011-03-05 06:40 user11 Status new => resolved
2011-03-05 06:40 user11 Resolution open => duplicate
2011-03-05 06:40 user11 Assigned To => user11
2011-03-05 10:16 user6 Relationship added duplicate of 0002044
2011-03-05 10:16 user6 Relationship deleted 0000296