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IDProjectCategoryView StatusLast Update
0003949Dwarf FortressDwarf Mode -- Environmentpublic2011-12-24 10:57
ReporterMewyabe Assigned Touser11 
PriorityhighSeveritymajorReproducibilityalways
Status resolvedResolutionunable to reproduce 
Product Version0.31.18 
Summary0003949: World gets flooded when migrants arrive.
DescriptionI will play like a newb (since I suck and can't play that well), will go through a change of season without any problems, then migrants will arrive and I will be fucked.

Being fucked entails the world becoming the mountain side where I was becoming a shore, the region map showing a massive flood, and only 1 or 2 dwarfs being in sight.
Steps To ReproducePlay like a newbie:

Designate mining
Make stockpiles for everything
Create like, 8 workshops and have no idea how to use them
Make beds, chairs, cabinets, tables
Make rooms with the beds and tables
Keep idlers under 3 at all times
Continue to produce wooden crafts, gems and other things
Wait for migrants to arrive
Additional InformationThis has happened at least 5 times in each of the 3 different worlds I have made.
Tagsdwarf fortress mode, immigrants, lake, water

Activities

Logical2u

2011-02-13 19:41

manager   ~0015098

Wait your mountain turned into an ocean?

This is going to sound really strange but is it the same ocean/lake each time? Where are you installing DF on your PC? Are you sure you didn't channel into a lake above you?

Ogg the Blinky Sock

2011-02-14 05:44

reporter   ~0015099

He says it's happened in three different worlds, so I'm guessing that it's not the same ocean/lake every time.

I think what he meant was that there'd be a flood up to the approximate level of his fortress, and that only one or two dwarves would typically survive. I assume this happened all at once, or else the survival rate would be higher. I agree that more details are needed.

Have your dwarves been sinful and displeasing to the eyes of God? Let's eliminate the classic causes of this problem first.

Logical2u

2011-02-14 05:59

manager   ~0015100

Ogg, I asked if it was the same ocean on the off chance that there was a piece of a world stuck in memory that was getting called back in every case. Others have reported that during some events, portions of the map "undig" themselves, likely due to memory issues.

Quietust

2011-02-14 09:52

reporter   ~0015101

Have any of these incidents happened during a reclaim or after embarking on top of a previous fortress?

Lord Herman

2011-02-19 02:23

reporter   ~0015274

Last edited: 2011-02-19 02:29

Is it possible the OP doesn't know the map has multiple vertical levels? It sounds like the game focused on migrants who appeared on a mountain top, filling the screen with the blue tiles you get when you're 2 or more levels above ground. To someone who doesn't know about Z-levels, this might look like water.

If this is the case, you can just press [Shift + period] a few times and you'll be back at your fort.

user11

2011-03-12 09:05

  ~0016149

Reminder sent to: Mewyabe

Are you able to provide further information on this report? Several questions have been asked that can help clarify the issue.

If not, please upload save http://dffd.wimbli.com/

Mewyabe

2011-03-12 14:23

reporter   ~0016165

Wait your mountain turned into an ocean?
No, the water would (in one step) flood everything except a *very* short ridgeline of up hill area around the mountain.

"I think what he meant was that there'd be a flood up to the approximate level of his fortress, and that only one or two dwarves would typically survive. I assume this happened all at once, or else the survival rate would be higher. I agree that more details are needed." Is accurate.

This is going to sound really strange but is it the same ocean/lake each time?
No, I've done it in the same world and tried multiple lakes and oceans since.

Where are you installing DF on your PC?
Desktop

Are you sure you didn't channel into a lake above you?
I never used channels. I halted digging when the migrants arrived with no ill effects.


Have your dwarves been sinful and displeasing to the eyes of God?
They had an idiot playing God... Soo...

Have any of these incidents happened during a reclaim or after embarking on top of a previous fortress?
I don't know what you are talking about. I'll guess: I um, started with an empty mountain side every time.

If this is the case, you can just press [Shift + period] a few times and you'll be back at your fort.
OP just tried this to check (I did it before, as well). I hated bringing my dwarves up to see them die so quickly. This happens a lot, but the 1st season schedule is well planned.

EmperorJon

2011-03-12 14:43

reporter   ~0016166

"OP just tried this to check (I did it before, as well). I hated bringing my dwarves up to see them die so quickly. This happens a lot, but the 1st season schedule is well planned."


What...?

Mewyabe

2011-03-12 14:49

reporter   ~0016167

I tried it again to check and see if changing the z-axis would allow me to find my dwarves... I hate playing the first season, then getting screwed by the bug/what ever.

That's what.

dree12

2011-03-12 15:02

reporter   ~0016170

Try 'u'. Do you see all your dwarves? If not, a save would help.

user11

2011-03-13 05:30

  ~0016194

Reminder sent to: Mewyabe

It would be very helpful for you to upload a save so we can see exactly what you are talking about.

http://dffd.wimbli.com/

user11

2011-03-13 05:35

  ~0016196

See 0001898 for related instantaneous flooding and ocean pressure issues.

user11

2011-03-26 00:01

  ~0016612

Mewyabe, if you can get this to reproduce and it isn't explained by 0001898, please reopen the report and upload a save.

http://dffd.wimbli.com/

Issue History

Date Modified Username Field Change
2011-02-13 18:32 Mewyabe New Issue
2011-02-13 19:41 Logical2u Note Added: 0015098
2011-02-13 19:41 Logical2u Tag Attached: AWAITING UPDATE
2011-02-14 05:44 Ogg the Blinky Sock Note Added: 0015099
2011-02-14 05:48 Ogg the Blinky Sock Tag Attached: dwarf fortress mode
2011-02-14 05:48 Ogg the Blinky Sock Tag Attached: immigrants
2011-02-14 05:48 Ogg the Blinky Sock Tag Attached: lake
2011-02-14 05:48 Ogg the Blinky Sock Tag Attached: water
2011-02-14 05:48 Ogg the Blinky Sock Tag Attached: act of god
2011-02-14 05:59 Logical2u Note Added: 0015100
2011-02-14 09:52 Quietust Note Added: 0015101
2011-02-19 02:23 Lord Herman Note Added: 0015274
2011-02-19 02:29 Lord Herman Note Edited: 0015274
2011-03-12 09:05 user11 Note Added: 0016149
2011-03-12 14:23 Mewyabe Note Added: 0016165
2011-03-12 14:24 Mewyabe Tag Attached: n00b
2011-03-12 14:24 Mewyabe Tag Attached: newb
2011-03-12 14:24 Mewyabe Tag Attached: noob
2011-03-12 14:24 Mewyabe Tag Attached: nub
2011-03-12 14:24 Mewyabe Tag Attached: quit
2011-03-12 14:24 Mewyabe Tag Attached: rage
2011-03-12 14:24 Mewyabe Tag Attached: ragequit
2011-03-12 14:43 EmperorJon Note Added: 0016166
2011-03-12 14:49 Mewyabe Note Added: 0016167
2011-03-12 15:02 dree12 Note Added: 0016170
2011-03-13 05:30 user11 Note Added: 0016194
2011-03-13 05:30 user11 Tag Detached: newb
2011-03-13 05:30 user11 Tag Detached: n00b
2011-03-13 05:30 user11 Tag Detached: noob
2011-03-13 05:30 user11 Tag Detached: nub
2011-03-13 05:30 user11 Tag Detached: quit
2011-03-13 05:30 user11 Tag Detached: rage
2011-03-13 05:30 user11 Tag Detached: ragequit
2011-03-13 05:35 user11 Note Added: 0016196
2011-03-26 00:00 user11 Tag Detached: AWAITING UPDATE
2011-03-26 00:01 user11 Note Added: 0016612
2011-03-26 00:01 user11 Status new => resolved
2011-03-26 00:01 user11 Resolution open => unable to reproduce
2011-03-26 00:01 user11 Assigned To => user11
2011-12-24 10:57 Logical2u Tag Detached: act of god