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IDProjectCategoryView StatusLast Update
0004007Dwarf FortressItemspublic2011-02-27 01:37
Reportermetime00 Assigned ToToady One  
PrioritylowSeverityminorReproducibilityhave not tried
Status resolvedResolutionfixed 
Product Version0.31.19 
Fixed in Version0.31.20 
Summary0004007: Glazed weapons act as containers
DescriptionGlazed weapons act as containers, not tested for armor, or other objects.
Additional Informationglazed copper meat cleaver with chicken bone glaze.
TagsNo tags attached.

Relationships

related to 0004022 resolvedToady One Caravan brought wooden barrel glazed with sheep bone 

Activities

Quietust

2011-02-17 14:55

reporter   ~0015212

Last edited: 2011-02-17 15:01

Where did you get a meat cleaver, and what items did you manage to put into it?

It's possible that the [CONTAINER_CAPACITY] value for ITEM_TOOL isn't being initialized to 0 when the token isn't present in the tool definition.

Psieye

2011-02-18 13:21

reporter   ~0015251

I've seen human merchants bring meat cleavers and cauldrons.

metime00

2011-02-18 16:59

reporter   ~0015259

I put a shield into the meat cleaver, it was bought at a general store.

Toady One

2011-02-20 04:02

administrator   ~0015299

Yeah, init to 10 isn't the same as init to 0.

Issue History

Date Modified Username Field Change
2011-02-17 14:26 metime00 New Issue
2011-02-17 14:55 Quietust Note Added: 0015212
2011-02-17 15:01 Quietust Note Edited: 0015212
2011-02-17 20:36 user6 Tag Attached: AWAITING UPDATE
2011-02-18 13:21 Psieye Note Added: 0015251
2011-02-18 16:59 metime00 Note Added: 0015259
2011-02-20 04:02 Toady One Note Added: 0015299
2011-02-20 04:02 Toady One Status new => resolved
2011-02-20 04:02 Toady One Fixed in Version => 0.31.20
2011-02-20 04:02 Toady One Resolution open => fixed
2011-02-20 04:02 Toady One Assigned To => Toady One
2011-02-20 09:03 user6 Relationship added related to 0004022
2011-02-27 01:37 user11 Tag Detached: AWAITING UPDATE