View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0004012 | Dwarf Fortress | World Generation -- General | public | 2011-02-18 06:59 | 2012-03-01 14:51 |
Reporter | greycat | Assigned To | |||
Priority | normal | Severity | crash | Reproducibility | unable to reproduce |
Status | resolved | Resolution | unable to reproduce | ||
Platform | Linux | OS | Linux | OS Version | Debian 6.0 i386 |
Product Version | 0.31.19 | ||||
Summary | 0004012: Seg fault during world gen | ||||
Description | Ran ./df under linux with no arguments. Only changes to *init were to disable sound and intro, and to enable seasonal autosave with pause. Resized the window. Started world gen using all the default settings. World gen seemed to be running fine for a while, with years of history ticking by and the map updating periodically. Then it crashed: ~/df_linux$ ./df Loading bindings from data/init/interface.txt New window size: 640x300 Font size: 8x12 Resizing grid to 80x25 Resizing font to 8x12 Resetting textures New window size: 796x637 Font size: 8x12 Resizing grid to 99x53 Resizing font to 8x12 ./df: line 6: 29446 Segmentation fault (core dumped) ./libs/Dwarf_Fortress "$@" gdb is not much help: Core was generated by `./libs/Dwarf_Fortress'. Program terminated with signal 11, Segmentation fault. #0 0x00000000 in ?? () (gdb) bt #0 0x00000000 in ?? () Cannot access memory at address 0x5 | ||||
Steps To Reproduce | Tried using the seeds shown below with "advanced" world gen, medium island, 250 years of history, but it didn't crash. Maybe I have to change some other setting to match what "create world now" sets. Or maybe it's just not reproducible. | ||||
Additional Information | gamelog.txt has: *** STARTING NEW GAME *** Generating world using parameter set CREATE WORLD NOW = 433333 Seed: 4145461744 History Seed: 1999774184 Name Seed: 1549570656 Creature Seed: 1684157112 | ||||
Tags | No tags attached. | ||||
related to | 0004009 | resolved | World Gen Crash |
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I fed the information into the Create World Now dialog and it went through fine. It looks like one of the more annoying intermittent crashes that we'll have to wait on. |
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Let's hope this was one of the world gen bugs that Toady fixed recently. |
Date Modified | Username | Field | Change |
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2011-02-18 06:59 | greycat | New Issue | |
2011-02-19 13:06 | Toady One | Note Added: 0015280 | |
2011-02-19 13:06 | Toady One | Assigned To | => Toady One |
2011-02-19 13:06 | Toady One | Status | new => acknowledged |
2011-02-19 15:24 |
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Relationship added | related to 0004009 |
2012-03-01 14:51 |
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Note Added: 0020971 | |
2012-03-01 14:51 |
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Status | acknowledged => resolved |
2012-03-01 14:51 |
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Resolution | open => unable to reproduce |
2012-03-01 14:51 |
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Assigned To | Toady One => user6 |