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IDProjectCategoryView StatusLast Update
0004018Dwarf FortressDwarf Mode -- Petspublic2011-03-08 05:13
ReporterPsieye Assigned ToToady One  
PrioritynormalSeveritymajorReproducibilitysometimes
Status resolvedResolutionfixed 
PlatformWindowsOS VersionWin7 
Product Version0.31.19 
Fixed in Version0.31.20 
Summary0004018: Grazing animals don't spread out in pasture zone, starve to death as a result
DescriptionI designate a large zone as a pasture area. Grazing animals die of starvation despite the majority of the area still having grass because they like to hang around the top-left corner of the rectangular zone.
Steps To Reproduce1) Designate a huge pasture zone and assign animals to it.
2) Check back a couple months later to see if they're grazing evenly or they're hovering around one specific location and starving themselves out.
Tagsstarving

Relationships

related to 0004113 resolvedToady One Large grazers (elephants and giraffes) can't eat fast enough to keep from starving 

Activities

SirPenguin

2011-02-19 19:42

reporter   ~0015292

Confirming this issue. I can supply a save if need be.

Infiltrator

2011-02-24 09:26

reporter   ~0015447

Confirming too. If you forget to micromanage and keep moving the zone, you end up having to just slaughter them before they starve.

user6

2011-02-24 12:01

  ~0015458

Reminder sent to: Psieye, SirPenguin

A save might be helpful for this one. http://dffd.wimbli.com/

Areyar

2011-02-24 14:46

reporter   ~0015475

Confirm.
I've only seen this in a tamed herd of elephant. I also trained them.

Spreading them around several pastures did not save them, so I initially figured that being assigned as a working animal and to a pasture somehow interfered with the feeding, untill I saw this bug report.

SirPenguin

2011-02-24 15:06

reporter   ~0015476

Thanks for the reminder, Footkerchief. I had forgotten to upload my save.

http://dffd.wimbli.com/file.php?id=3846

In it, you can see my pasture is very large. The yak to the west is starving to death, and hasn't really moved beyond the 4 tiles of peat you can see. The cow to the south is only hungry, but again, he doesn't really move beyond that area. I wanted to upload the save prior to the yak dying so Toady (or whoever) could see that part of the bug.

Infiltrator

2011-02-24 17:33

reporter   ~0015478

Last edited: 2011-02-24 17:39

It seems to happens with any animal. If you stick about a dozen or so into a large pasture, you'll notice that they're very crowded around the NW corner.

The easiest way to see this is to embark with a heap of animals and nothing else, though I can upload a save too, if need be.

EDIT: Er, which you can no longer do? Have I been away from df that long or have I just not noticed before?

Hm. Well, if you play for about a year and save up animals (you seem to get a lot from migrants) you can also see this.

Infiltrator

2011-02-25 06:38

reporter   ~0015498

I uploaded a save for another issue: http://dffd.wimbli.com/file.php?id=3847

But you can see the pasture problem there too.

As you can see, I've been shaping the zone to try to get them away from eaten parts, but they still hang out MOSTLY (not exclusively) in the NW corner.

Issue History

Date Modified Username Field Change
2011-02-18 14:01 Psieye New Issue
2011-02-19 19:42 SirPenguin Note Added: 0015292
2011-02-19 19:42 SirPenguin Tag Attached: starving
2011-02-24 09:26 Infiltrator Note Added: 0015447
2011-02-24 12:01 user6 Note Added: 0015458
2011-02-24 14:46 Areyar Note Added: 0015475
2011-02-24 15:06 SirPenguin Note Added: 0015476
2011-02-24 17:33 Infiltrator Note Added: 0015478
2011-02-24 17:36 Infiltrator Note Edited: 0015478
2011-02-24 17:39 Infiltrator Note Edited: 0015478
2011-02-25 06:38 Infiltrator Note Added: 0015498
2011-02-26 15:55 Toady One Status new => resolved
2011-02-26 15:55 Toady One Fixed in Version => 0.31.20
2011-02-26 15:55 Toady One Resolution open => fixed
2011-02-26 15:55 Toady One Assigned To => Toady One
2011-03-03 09:51 user6 Relationship added related to 0004113