View Issue Details

IDProjectCategoryView StatusLast Update
0004027Dwarf FortressVegetationpublic2014-01-27 08:10
ReporterLemunde Assigned Touser6 
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionunable to reproduce 
Product Version0.31.19 
Summary0004027: Cave moss and other grasses get generated in fake-looking 16x16 squares
DescriptionCave moss is generating in a way that it all shows up in groups of near perfect rectangles that looks very artificial.
Steps To ReproduceEmbark on a new site, dig down to a cave and look at the cave moss. You'll see what I mean.
Additional InformationIn later months it may start spreading so you won't notice it as much. A fairly minor issue, mostly just aesthetic, but also probably an easy fix.
TagsNo tags attached.

Activities

Infiltrator

2011-02-24 10:22

reporter   ~0015452

Well, it probably wouldn't be too easy a fix, as it's a symptom of a deeper issue. I believe (speculation) that it doesn't look at each tile and go "hm where should this moss spread to", but rather "pick random tile in this area (rectangle) and add x amount of moss to it."

In short, it won't be fixed for a while.

Toady One

2011-02-28 14:09

administrator   ~0015583

Does this happen right at embark or after some time has passes? I can't get it to reproduce. In 0.31.19, things can regrow in ugly rectangles, but I can't get it to happen right at the time of embark.

user6

2011-02-28 16:15

  ~0015591

Reminder sent to: Infiltrator, Jiri Petru, Lemunde

Toady has asked for clarification regarding whether moss/grass generates in rectangles at embark, or only after some time has passed.

user6

2011-02-28 16:16

  ~0015592

Jiri Petru posted a screenshot of this phenomenon (or a very similar one) at http://www.bay12forums.com/smf/index.php?topic=77431.msg2008467#msg2008467

Lemunde

2011-03-06 18:44

reporter   ~0015871

It seems to occur immediately but not on every embark. I noticed it several times in .19 but my current .20 fort doesn't seem to have this phenomenon. I also never noticed this with surface grass, just cave moss.

I'm using Phoebus's set so I don't know if that has anything to do with it. Besides that there are no other modifications.

Infiltrator

2011-05-15 06:17

reporter   ~0017732

Sorry it took me so long to reply, but I have not actually experienced this myself (to the best of my memory); I was merely pondering.

user6

2014-01-27 08:10

  ~0024384

Never got additional info.

Issue History

Date Modified Username Field Change
2011-02-19 10:41 Lemunde New Issue
2011-02-24 10:22 Infiltrator Note Added: 0015452
2011-02-28 14:09 Toady One Note Added: 0015583
2011-02-28 14:09 Toady One Assigned To => Toady One
2011-02-28 14:09 Toady One Status new => acknowledged
2011-02-28 16:10 user6 Summary Cave moss generates in an unrealistic manner. => Cave moss and other grasses get generated in fake-looking 16x16 squares
2011-02-28 16:15 user6 Note Added: 0015591
2011-02-28 16:16 user6 Note Added: 0015592
2011-03-06 18:44 Lemunde Note Added: 0015871
2011-05-15 06:17 Infiltrator Note Added: 0017732
2014-01-27 08:10 user6 Note Added: 0024384
2014-01-27 08:10 user6 Status acknowledged => resolved
2014-01-27 08:10 user6 Resolution open => unable to reproduce
2014-01-27 08:10 user6 Assigned To Toady One => user6