View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000413 | Dwarf Fortress | Dwarf Mode -- Interface, Military Screen | public | 2010-04-04 12:43 | 2010-06-09 06:46 |
| Reporter | eldrik | Assigned To | |||
| Priority | none | Severity | trivial | Reproducibility | always |
| Status | closed | Resolution | no change required | ||
| Product Version | 0.31.01 | ||||
| Summary | 0000413: Deleting active burrows leaves "A" where burrow used to be. | ||||
| Description | In the (m)ilitary screen, under (a)lerts, if you delete a burrow that you had set there, the "A" for active remains when the burrow itself is no longer there. Trivial. | ||||
| Tags | alerts, burrow, Military | ||||
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The "A" isn't a burrow, it signifies that the squad is currently assigned to that alert state. Does that clear things up? |
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No. It is a matter of the "A" next to the squads current schedule is there, as well as an "A" where the burrows usually are, or in this case where an active burrow once was. |
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Unable to reproduce. There are two green A's I believe you are being mislead by the A for the squad. The A appears to the right of the field. If this is the case this issue may be closed. |
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Hmm, odd. Special circumstances maybe? It's trivial anyway, close it up if you want. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2010-04-04 12:43 | eldrik | New Issue | |
| 2010-04-04 17:03 | Qloos | Tag Attached: alerts | |
| 2010-04-04 17:03 | Qloos | Tag Attached: burrow | |
| 2010-04-04 17:03 | Qloos | Tag Attached: Military | |
| 2010-04-08 03:20 |
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Note Added: 0001991 | |
| 2010-04-09 12:15 | eldrik | Note Added: 0002376 | |
| 2010-04-09 12:43 | DoctorZuber | Note Added: 0002390 | |
| 2010-04-09 13:54 | eldrik | Note Added: 0002421 | |
| 2010-04-09 15:08 |
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Status | new => resolved |
| 2010-04-09 15:08 |
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Resolution | open => no change required |
| 2010-04-09 15:08 |
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Assigned To | => user6 |
| 2010-06-09 06:46 | Toady One | Status | resolved => closed |