View Issue Details

IDProjectCategoryView StatusLast Update
0004181Dwarf FortressAdventure Mode -- Sleeppublic2012-05-31 04:46
ReporterJapa Assigned ToToady One  
PrioritylowSeverityminorReproducibilityalways
Status resolvedResolutionfixed 
OSWindowsOS Version7 
Product Version0.31.21 
Fixed in Version0.34.11 
Summary0004181: Sleeping on a melting iceberg results in waking up as a demon or other underground creature.
DescriptionExactly what it says on the tin.

My guess is that the adventurer drowns in the night, but the event is not handled., resulting in the game choosing a different creature.
Steps To ReproduceWalk out on a frozen ocean, near a biome boundary, until you reach water. if you try walking back, and reach water again, you are on a free-floating iceberg.

Sleeping now will result in waking up as a demon or other underground creature.
Additional InformationSome demons can talk, but have no names or families. I have no tried this with an adventurer with enough fame to gain followers.
TagsNo tags attached.

Relationships

child of 0002264 resolvedToady One Adv. Mode travel (near oceans) teleports player underground and turns them into an underground creature 

Activities

Japa

2011-03-09 20:53

reporter   ~0016029

On further examination, the world location of the bodyswapped creature has no apparent relation to anything.

user6

2011-03-09 22:13

  ~0016034

Last edited: 2011-03-09 22:13

See 0002264.

charey

2011-11-11 07:24

reporter   ~0018975

If you sleep after doing this you will swap bodys again.

Issue History

Date Modified Username Field Change
2011-03-09 20:49 Japa New Issue
2011-03-09 20:53 Japa Note Added: 0016029
2011-03-09 22:12 user6 Relationship added child of 0002264
2011-03-09 22:13 user6 Note Added: 0016034
2011-03-09 22:13 user6 Note Edited: 0016034
2011-11-11 07:24 charey Note Added: 0018975
2012-05-31 04:46 Toady One Status new => resolved
2012-05-31 04:46 Toady One Fixed in Version => Next Version
2012-05-31 04:46 Toady One Resolution open => fixed
2012-05-31 04:46 Toady One Assigned To => Toady One