View Issue Details

IDProjectCategoryView StatusLast Update
0004191Dwarf FortressDwarf Mode -- Jobs, Cancellation and Suspensionpublic2014-01-21 18:59
ReporterTerryDactyl Assigned Touser6 
PrioritynormalSeveritymajorReproducibilityhave not tried
Status resolvedResolutionunable to reproduce 
PlatformwindowsOSxp 
Product Version0.31.21 
Summary0004191: job item lost or destroyed, beekeeping fail
DescriptionFPS falls through the floor when my beekeeper fails to put 2 and 2 together. I have pots, I have jugs, I have colonies ripe with honeycomb & jelly. I also have message spam from a stubborn beekeeper who isn't doing his job right. So no honey and no mead.
TagsNo tags attached.

Relationships

has duplicate 0005197 resolveduser6 Beekeeper job cancelation spam 
child of 0003981 resolvedToady One Having multiple active beekeepers causes dwarves with "Installing Colony in Hive" Job to become stuck 

Activities

user11

2011-03-11 05:10

  ~0016093

Reminder sent to: TerryDactyl

What does 'fails to put 2 and 2 together' and 'isn't doing his job right' actually mean?

What job is getting cancelled? What workshop is it generated from, if any? What exactly are you trying to do that is causing this?

TerryDactyl

2011-03-11 05:56

reporter   ~0016097

I wasn't actively trying to do anything. It just started on its own when the hive matured....

Problem solved. It was related to a hive sealed inside the fortress by constructed walls, floors & doors. Strangely, deactivating its collection still prevented other mature hives from collecting theirs. When I removed the door, my beekeeper collected the products normally.

user11

2011-03-11 06:22

  ~0016100

Thanks for the follow-up. I'll leave it open because it probably shouldn't be generating jobs for inaccessible buildings (the hives).

nshapter

2011-04-07 13:40

reporter   ~0017174

I have this too and the parent. Hive is empty, beekeeper constantly spamming 'Job item lost or destroyed'

I think wild hives are dying from natural causes or something. This seems to make any beekeeper pathing to them start spamming or freeze up until you remove them from the job/ unbuild the hive box.

Kogut

2011-04-25 13:45

reporter   ~0017511

Can you upload save?

Falcon

2011-05-05 07:49

reporter   ~0017634

I've noticed that my beekeepers start spamming cancelations whenever they are unable to reach a wild hive to install in one of the artificial ones.

LuckyLuigi

2011-06-20 08:01

reporter   ~0018019

I can confirm that when you have 30 hives the amount lag is almost game breaking when this occurs, with hundreds upon hundreds of cancellations. Eventually, as there is no way to determine which hive is acting up, I resorted to deconstructing all the hives which stopped this.
Sadly, this bug is gamebreaking for the beekeeping industry, which is otherwise very cool.

My stockpile with only honey and honey jelly selected is also not working. The honey filled jugs stay in the presser workshop, cluttering it up.

Finally, the inability to seperate unglazed from glazed jugs in stockpiles make the ceramic industry hopeless for any fort dealing with liquids, as (unusable) unglazed jugs will quickly fill up the tools stockpiles.
Oddly, rock jugs do not require glazing to be able to be used for liquids, even tough the glazing order is 'glaze rock/ceramic jug'.

NOTE : I only have one dwarf with beekeeping enabled as I am aware of the other 'conflict' bug with multiple beekeepers.

Can upload old save on request.

Related thread : http://www.bay12forums.com/smf/index.php?topic=85745.0

MikeS

2011-08-28 17:48

reporter   ~0018644

This bug seems to happen a lot when you use civilian burrows, even if the burrows encompass the hives and all your stockpiles. During a siege I'll often see thousands and thousands of these error messages.

I guess that it might be related to the beekeeping dorf not being able to path to natural hives outside the fortress?

user6

2014-01-21 18:59

  ~0024307

Please PM me on the forums once a save has been uploaded to http://dffd.wimbli.com/

Issue History

Date Modified Username Field Change
2011-03-11 04:31 TerryDactyl New Issue
2011-03-11 05:10 user11 Note Added: 0016093
2011-03-11 05:10 user11 Tag Attached: AWAITING UPDATE
2011-03-11 05:56 TerryDactyl Note Added: 0016097
2011-03-11 06:22 user11 Note Added: 0016100
2011-03-11 06:22 user11 Tag Detached: AWAITING UPDATE
2011-03-11 06:22 user11 Relationship added related to 0003138
2011-03-23 13:11 user11 Relationship added related to 0004311
2011-03-23 13:14 user11 Relationship added related to 0004014
2011-04-05 07:35 user6 Relationship added related to 0001981
2011-04-05 07:35 user6 Relationship deleted related to 0001981
2011-04-05 07:36 user6 Relationship added related to 0003981
2011-04-05 07:36 user6 Relationship deleted related to 0004014
2011-04-05 07:36 user6 Relationship deleted related to 0004311
2011-04-05 07:37 user6 Relationship deleted related to 0003138
2011-04-05 07:37 user6 Relationship replaced child of 0003981
2011-04-07 13:40 nshapter Note Added: 0017174
2011-04-25 13:45 Kogut Note Added: 0017511
2011-05-05 07:49 Falcon Note Added: 0017634
2011-06-20 08:01 LuckyLuigi Note Added: 0018019
2011-08-28 17:48 MikeS Note Added: 0018644
2012-02-16 14:49 user6 Relationship added has duplicate 0005197
2014-01-21 18:59 user6 Note Added: 0024307
2014-01-21 18:59 user6 Status new => resolved
2014-01-21 18:59 user6 Resolution open => unable to reproduce
2014-01-21 18:59 user6 Assigned To => user6