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IDProjectCategoryView StatusLast Update
0004192Dwarf FortressDwarf Mode -- Immigrationpublic2011-03-26 05:30
ReportertheTrueMikeBrown Assigned Touser11 
PrioritynormalSeveritycrashReproducibilityalways
Status resolvedResolutionduplicate 
PlatformSDLOSWindowsOS Version7
Product Version0.31.21 
Summary0004192: Program Crashes ?Perhaps immigration bug?
Descriptionabout five seconds after the linked save is unpaused the game crashes.

I created the save in 0.31.19, but loading it up in 0.31.21 did not fix the crash.

https://docs.google.com/leaf?id=0BzJZyTEtuosiODI3MzAxYzYtZTI0ZC00ODM1LWI3NjMtYThjOTVlNDdmMDky&sort=name&layout=list&num=50

Steps To Reproducedownload the save, open it up and unpause it
TagsNo tags attached.

Relationships

duplicate of 0001271 resolvedToady One Modding in SHELL body part after world generation results in crash 

Activities

theTrueMikeBrown

2011-03-11 07:32

reporter   ~0016104

as a side note - I have used dfliquids to stop my magma sea from draining and place some obsidian. I have the following mods enabled
* Dwarven women have beards
* [NO_EAT], [NO_SLEEP], [NO_DRINK] on dwarves ALCOHOL_DEPENDENT is removed
* [SPEED:3] most of the time on dwarves

I removed these, and that did not fix the crash either

user11

2011-03-11 07:35

  ~0016105

Your link doesn't work - can you upload it to http://dffd.wimbli.com/

Also, did you make these changes to your region raws (after the world was generated)?

theTrueMikeBrown

2011-03-11 08:14

reporter   ~0016108

Last edited: 2011-03-11 08:20

Ok, here is a new link.

http://dffd.wimbli.com/file.php?id=3948

Yes, I did. After the world was genned I made those changes (in the save folder), and I changed them back (both without apparent problems)

An additional note. If you are in full screen mode, the crash is a hang that is indefinite, but in windowed mode it brings up a dialog saying that the program has crashed.

user6

2011-03-11 08:36

  ~0016109

After the world was genned I made those changes (in the save folder)

That'd be the problem. See Toady's note at 0001271:0008465: Changing the body in the save's raws will cause all sorts of problems.

user6

2011-03-11 10:10

  ~0016114

Last edited: 2011-03-11 10:10

Reopened because 0001271 is apparently reversible (by reverting the raws) and this one apparently isn't.

user11

2011-03-26 05:30

  ~0016629

Re-resolving this as a duplicate of 0001271. Putting beards on females is reversible.

Per Toady: "...any newer female dwarf that has a beard would not react well to having the beard taken away..." Newer here meaning a spawned liaison, merchant, baby, etc.

You've had some babies while the tag was active, so you can't take it away. If you view Cerol Limarral, a dead female baby, it will cause the crash. Editing the raws again to enclose that tag with brackets will stop the crash from occurring.

Issue History

Date Modified Username Field Change
2011-03-11 07:22 theTrueMikeBrown New Issue
2011-03-11 07:32 theTrueMikeBrown Note Added: 0016104
2011-03-11 07:35 user11 Note Added: 0016105
2011-03-11 08:14 theTrueMikeBrown Note Added: 0016108
2011-03-11 08:20 theTrueMikeBrown Note Edited: 0016108
2011-03-11 08:36 user6 Note Added: 0016109
2011-03-11 08:36 user6 Relationship added duplicate of 0001271
2011-03-11 08:36 user6 Status new => resolved
2011-03-11 08:36 user6 Resolution open => duplicate
2011-03-11 08:36 user6 Assigned To => user6
2011-03-11 10:09 user6 Relationship replaced related to 0001271
2011-03-11 10:09 user6 Assigned To user6 =>
2011-03-11 10:09 user6 Status resolved => new
2011-03-11 10:10 user6 Note Added: 0016114
2011-03-11 10:10 user6 Note Edited: 0016114
2011-03-26 05:30 user11 Note Added: 0016629
2011-03-26 05:30 user11 Relationship replaced duplicate of 0001271
2011-03-26 05:30 user11 Status new => resolved
2011-03-26 05:30 user11 Assigned To => user11