View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0004467 | Dwarf Fortress | Init Options | public | 2011-04-07 15:28 | 2011-04-08 06:51 |
Reporter | Assigned To | ||||
Priority | low | Severity | trivial | Reproducibility | always |
Status | new | Resolution | open | ||
Product Version | 0.31.25 | ||||
Summary | 0004467: GRASS_TILES is ignored when VARIED_GROUND_TILES option is set to NO | ||||
Description | As per the summary, when the VARIED_GROUND_TILES option is set to no, grasses appear as . regardless of whether that tile is set in the grass raws or not. This makes the bamboos (and bubble grass) invisible unless looked at. I'm uncertain how it affects animated grass, but I would expect that it also appears as such. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
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2011-04-07 15:28 |
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New Issue | |
2011-04-07 15:28 |
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Tag Attached: Intentional/Expected? | |
2011-04-07 16:12 |
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Relationship added | related to 0004151 |
2011-04-07 16:26 | Quietust | Note Added: 0017179 | |
2011-04-08 04:05 |
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Note Added: 0017193 | |
2011-04-08 06:51 |
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Tag Detached: Intentional/Expected? |