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IDProjectCategoryView StatusLast Update
0004674Dwarf FortressDwarf Mode -- Embark/Setuppublic2014-08-04 15:01
Reporterjc214x Assigned Touser6 
PrioritynormalSeveritymajorReproducibilityrandom
Status resolvedResolutionduplicate 
OSWindows 7 Ultimate 64xOS Version6.1, build 7600 
Product Version0.31.25 
Summary0004674: Immediate, massive lag on embark
DescriptionJust as it sounds, skull-crushing amounts of lag directly upon embark. Haven't even had a chance to disassemble the wagon. Site was pretty standard (4x4, river, no aquifer).
Steps To ReproduceRe-embark results in the same dramatic amount of lag. Embarking at a similar location nearby seems to eliminate the problem.
Additional InformationThis save file has had a fortress started on it, but abandoned within the first month. I've also played a little adventure mode in this same region. This is the first time this has happened to me ever, between all the worlds I've generated and forts I've established. Perhaps the issue is related to Adventure mode?

System specs:

Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7600) (7600.win7_gdr.110408-1633)
Language: English (Regional Setting: English)
BIOS: BIOS Date: 09/09/08 09:44:36 Ver: 08.00.14
Processor: Intel(R) Core(TM)2 Quad CPU Q8300 @ 2.50GHz (4 CPUs), 0000003:0000002.5GHz
Memory: 4096MB RAM
Available OS Memory: 4094MB RAM
Page File: 2614MB used, 7619MB available
DirectX Version: DirectX 11
Card name: NVIDIA GeForce 9800 GTX+
Display Memory: 2286 MB
Dedicated Memory: 495 MB
Shared Memory: 1791 MB
Current Mode: 1680 x 1050 (32 bit) (60Hz)

Save file availible for download at http://dffd.wimbli.com/file.php?id=4447
TagsNo tags attached.

Relationships

duplicate of 0005077 resolvedToady One Browsing world gen map causes corrupted feature files 

Activities

Logical2u

2011-05-27 20:07

manager   ~0017873

Have you tried using a revealing program on the map to see if there's excessive flowing liquids or if the map is substantially deeper than the other location?

jwollberg

2011-08-21 11:58

reporter   ~0018604

I just encountered the same issue. Upon embark I got a "section of the cavern has collapsed" message about 40 z-levels below. I've had this happen several times before, but I've never had severe lag at the same time. It's probably just coincidence. The framerate has increased gradually, but is still moving at about 1/4 speed after 30 minutes or so.

Issue History

Date Modified Username Field Change
2011-05-27 09:44 jc214x New Issue
2011-05-27 20:07 Logical2u Note Added: 0017873
2011-05-27 20:07 Logical2u Tag Attached: AWAITING UPDATE
2011-08-21 11:58 jwollberg Note Added: 0018604
2014-01-20 19:24 user6 Relationship added duplicate of 0005077
2014-01-20 19:24 user6 Status new => resolved
2014-01-20 19:24 user6 Resolution open => duplicate
2014-01-20 19:24 user6 Assigned To => user6
2014-08-04 15:01 user6 Tag Detached: AWAITING UPDATE