View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0004679 | Dwarf Fortress | Dwarf Mode -- Moods | public | 2011-05-30 07:51 | 2011-06-28 12:59 |
Reporter | king doom | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | no change required | ||
Product Version | 0.31.25 | ||||
Summary | 0004679: Grand Master Wax Worker enters fay mood and makes bone artifact instead of Wax. | ||||
Description | I have a wax worker, he looks after my forts bees and makes stuff with wax. He went into a fey mood and seized a craftdawrfs workshop and proceeded to create a Giant Badger bone earring, despite having no bonecrafting experience what so ever, becoming a legendary bonecrafter. | ||||
Tags | No tags attached. | ||||
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None of the newer crafting skills (pottery, glazing, or wax working) are moodable (mainly because all of their jobs are implemented as custom reactions), and moody dwarves with no moodable skills always randomly choose one of Stone Crafting, Wood Crafting, or Bone Carving. Not a bug - behaving as expected. |
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Agreed. To suggest other skill sets to be added to the mood framework, please post on the forum: http://www.bay12forums.com/smf/index.php?board=5.0 |
Date Modified | Username | Field | Change |
---|---|---|---|
2011-05-30 07:51 | king doom | New Issue | |
2011-05-30 08:09 | Quietust | Note Added: 0017903 | |
2011-05-30 08:10 | Quietust | Note Edited: 0017903 | |
2011-06-28 12:59 |
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Note Added: 0018073 | |
2011-06-28 12:59 |
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Status | new => resolved |
2011-06-28 12:59 |
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Resolution | open => no change required |
2011-06-28 12:59 |
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Assigned To | => user11 |