View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0004680 | Dwarf Fortress | Civilizations/Entities -- Populations | public | 2011-05-30 11:39 | 2014-07-13 09:33 |
Reporter | Glanzor | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | new | Resolution | open | ||
Product Version | 0.31.25 | ||||
Summary | 0004680: Human member of goblin civilization keeps his human civ membership | ||||
Description | My adventurer was attacked by goblin soldiers that patroled a area near his home village. One of them was a hostile human that was apparently part of their civilization. But after I killed him, the humans of my own village were hostile to me as well! I looked the guy up in legends afterwards. He was a member of the goblin civ but still had his human civ membership as well! | ||||
Steps To Reproduce | I will provide a save. The human's name is Ngom Seducedglaciers. His goblin civs are called The Ignoble Spiders and The Midnight of Light, but he is also a member of The Heavenly Realms, a human entity. My game is slightly modded, but I only added stuff (creatures, items etc.) and didn't chance the original objects, so I supposed this is unrelated. | ||||
Tags | adventurer, ambush, civilization, Fixed in 0.40.01?, goblins, Save Included | ||||
related to | 0003685 | feedback | Goblin squads invading a fortress will kill their non-goblin squadmates, sparking loyalty cascade |
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The savegame is here : http://dffd.wimbli.com/file.php?id=4466 |
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Reminder sent to: Glanzor I see where she is a member of both civs/groups without being a former member or prisoner, so can't really tell what happened there. How much did you play this region before you edited/added to your raws (you have some regional raw files dated after world gen)? |
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Maybe worldgen kidnappings leave the victim's birth civiliation linked (erroneously). |
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The edits I did after worldgen were made in a plant and an item raw. I'm not sure because it has been over half a year but as far as I can tell those were edited after the first few games I played in this region to fix errors I made when I wrote those modded files. They were probably changes in value or similar issues concerning the objects I added. |
Date Modified | Username | Field | Change |
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2011-05-30 11:39 | Glanzor | New Issue | |
2011-05-30 11:41 | Glanzor | Tag Attached: adventurer | |
2011-05-30 11:41 | Glanzor | Tag Attached: ambush | |
2011-05-30 11:41 | Glanzor | Tag Attached: civilization | |
2011-05-30 11:41 | Glanzor | Tag Attached: goblins | |
2011-05-30 11:49 | Glanzor | Note Added: 0017904 | |
2011-12-13 07:43 |
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Tag Attached: Save Included | |
2011-12-13 07:46 |
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Note Added: 0019159 | |
2011-12-13 07:46 |
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Tag Attached: AWAITING UPDATE | |
2011-12-20 08:43 |
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Note Added: 0019205 | |
2012-01-09 14:55 | Glanzor | Note Added: 0019335 | |
2012-01-09 14:56 | Glanzor | Note Edited: 0019335 | |
2012-03-02 20:28 |
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Tag Detached: AWAITING UPDATE | |
2014-03-25 07:28 |
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Tag Attached: Fixed in 0.34.12? | |
2014-07-07 22:23 |
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Tag Renamed | Fixed in 0.34.12? => Fixed in 0.40.01? |
2014-07-13 09:33 |
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Relationship added | related to 0003685 |